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Nintendo 64

Quake II - Nintendo 64 - N64

€ 29,99

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Quake II for Nintendo 64

Quake II for Nintendo 64 is a first-person shooter in which you operate behind Strogg lines as a space marine. These cybernetic enemies threaten Earth. You infiltrate their facilities, seek routes past security and blast through soldiers and heavy machinery. The nineteen campaign levels alternate narrow corridors, open workspaces and dangerous industrial passages. You constantly watch higher platforms and side paths: an enemy can attack from several directions.

You start with a blaster and expand your arsenal with weapons including a shotgun, rocket launcher and railgun. Some weapons are useful at close range; others require a well-aimed shot down a corridor. You collect ammunition, health and armour along the way. Switches and hidden rooms make it worth exploring a location further after the immediate danger has passed. You jump over obstacles, dive underwater and try to maintain your supplies between fights.

The campaign is for one player. Two to four players can compete locally in split-screen, each with their own controller. You save progress to an optional Controller Pak or write down the passwords after a level. An Expansion Pak is supported but is not required.

Region and language

Our Nintendo 64 games are PAL editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Quake II for Nintendo 64, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Quake II

Quake II first appeared on PC in 1997, replacing its predecessor's dark fantasy with military science fiction. The Nintendo 64 release followed in 1999 through Activision. Raster Productions handled this version, with content by Rogue Entertainment and additional contributions from Raster. Although the weapons and Strogg remained recognisable, the cartridge received its own campaign. You therefore do not simply play through the same maps as in the original PC release.

The original manual credits Tim Willits as executive producer and Aaron Seeler for programming. A separate team designed the levels; the music is credited under the name Razor. That individual approach is also audible and visible in the presentation. The campaign contains nineteen levels and received a separate soundtrack. Local matches use a split television screen, allowing several players in the same room to fight one another without a network connection.

The cartridge supports both the Rumble Pak and Expansion Pak and offers several controller layouts. A password system lets you retain progress when you have no Controller Pak. In 2023, the Nintendo 64 campaign became available again within the enhanced Quake II release. The improved presentation, online features and extra campaigns in that later collection are not part of this original cartridge. Its distinct level design is precisely an important reason to recognise the N64 version as a separate edition.

Similar games for Nintendo 64

Quake likewise lets you move quickly through fights and collect weapons and armour on Nintendo 64. The first game mixes military bases with castles and monsters from dark fantasy. Quake II chooses the Strogg and industrial science fiction. Local battles also accommodate up to four players here, whereas Quake only offers a two-player duel on the same console.

Doom 64 also combines shooting with keys, switches and hidden supply rooms on Nintendo 64. Its demonic settings and search for the exit give it a different tone from Quake II's military Strogg facilities. In Quake II, you can freely aim up and down, jump and swim. It also adds local matches; Doom 64 remains exclusively a solo game.

GoldenEye 007 also offers a solo campaign and battles for up to four players on the same television on Nintendo 64. However, Bond receives objectives involving espionage, equipment and carrying out missions safely. Quake II more strongly emphasises directly surviving firefights and choosing an appropriate weapon. The realistic guards are replaced here by cybernetic soldiers and heavy Strogg enemies.

Turok: Dinosaur Hunter shares free aiming, jumping and the collection of increasingly powerful weapons on Nintendo 64. Its jungles and ruins connect through a central hub, with collected keys opening new areas. Quake II uses its own succession of industrial levels on the Strogg planet. Turok focuses on one player; Quake II adds separate local matches with up to four participants.

Forsaken 64 is also a fast shooter on Nintendo 64 with futuristic weapons and local matches. The main difference is movement: you control a hovering bike and can fly up, down and sideways through tunnels. Quake II usually keeps your marine's feet on the floor. Its jumps and underwater sections change the route, but do not constantly alter what counts as up and down.