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Nintendo 64

Castlevania Legacy Of Darkness - Nintendo 64 - N64

€ 139,99

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Castlevania: Legacy of Darkness for Nintendo 64

Castlevania: Legacy of Darkness for Nintendo 64 begins with Cornell returning to find his village destroyed and setting off to find his kidnapped sister Ada. His journey takes place eight years before the adventures of Reinhardt Schneider and Carrie Fernandez. You explore a ship, buildings and the ominous castle while fighting monsters and jumping across gaps. Cornell can exchange his human form for that of a werewolf. This additional power consumes red jewels, so you need to weigh up when to use it.

You alternate combat with jumping, climbing and searching for a safe passage. Items restore your health, while weapons can become stronger. The day-and-night clock and camera position require attention as you explore. Further progress lets you unlock additional characters and stories, including revised adventures for Reinhardt and Carrie. This is therefore a separate game with more playable content than the first Castlevania on Nintendo 64, but not a literal collection containing every original route unchanged.

Legacy of Darkness is a single-player game. Saving at white jewels requires a Controller Pak with at least nine free pages. An Expansion Pak is different: it optionally allows you to select a higher display resolution, but is not required to play. Neither accessory is supplied as standard with a loose cartridge.

Region and language

Our Nintendo 64 games are PAL editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Castlevania: Legacy of Darkness for Nintendo 64, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Castlevania: Legacy of Darkness

Legacy of Darkness followed Konami’s first three-dimensional Castlevania in 1999; the European release arrived in 2000. It remained on the same console, but the new title received its own opening with Cornell and Ada. Their story looks back at events preceding Reinhardt and Carrie’s journey. Konami thus chose a prequel within the existing world. Players did not need to own the first cartridge to follow Cornell or unlock the additional stories in this game.

Cornell’s transformation gave combat a different consideration from the choice between whip and magic in the previous instalment. You could temporarily use greater strength, but consumed the red jewels collected along the way to do so. At the same time, the jumping, treacherous environments and alternating day and night remained familiar. The new protagonist thus changed an established system from within, while the additional characters also offered different perspectives on the castle.

The display settings also distinguish this release. The original manual describes a standard display and a higher resolution requiring the Expansion Pak. That accessory increases the console’s working memory; it does not replace a Controller Pak for saved adventures. Legacy of Darkness is consequently a second, expanded interpretation of Castlevania in three dimensions on Nintendo 64. It remains the original cartridge version, with its own controls, display settings and playable campaigns, not a later reissue with modern extras.

Similar games for Nintendo 64

Castlevania on Nintendo 64 introduces Reinhardt and Carrie as the two heroes available immediately. Legacy of Darkness starts with Cornell and ties additional characters to further progress. Both games combine Gothic exploration with jumping and combat, but the newer cartridge adds transformation and other stories. Reinhardt and Carrie’s later adventures are revised; Legacy therefore does not replace every detail of their original journey.

Shadowgate 64: Trials of the Four Towers shares a journey through an ominous castle on Nintendo 64. Del examines rooms, reads clues and uses found objects without direct action combat. Legacy of Darkness combines that kind of curiosity with dodging attacks and dangerous jumps as Cornell. Players chiefly interested in discovering an object’s meaning will find a different pace in Shadowgate than with the werewolf and his monsters.

The Legend of Zelda: Ocarina of Time also asks you to observe enemies and solve environmental puzzles on Nintendo 64. Link opens new possibilities with tools including a bow, bombs and the Hookshot. Legacy of Darkness emphasises Cornell’s attacks, his werewolf power and surviving dangerous routes. Zelda spreads its adventure across Hyrule’s villages and dungeons; Cornell follows a more focused rescue journey to Dracula’s castle.

The Legend of Zelda: Majora’s Mask gives Link different bodies with individual movements on Nintendo 64, such as the rolling Goron and swimming Zora. Cornell’s transformation in Legacy of Darkness primarily provides temporary combat strength at the cost of red jewels. Both games therefore change your actions through a change of form. Majora ties its masks to inhabitants and a repeated three-day cycle, while Cornell progresses through his own successive adventure.

Paper Mario likewise uses different abilities to vary a long adventure on Nintendo 64. Partners join Mario there, and you select their attacks during turn-based battles. Legacy of Darkness centres on one active character and demands immediate reactions to monsters, jumps and traps. Both open up new playable possibilities as you progress, but Cornell’s transformation occurs during the action rather than through a turn-based choice.