Free shipping in the Netherlands from €60 • Dispatched next working day
Nintendo 64

Carmageddon 64 - Nintendo 64 - N64

€ 17,48

Currently sold out

Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Carmageddon 64 for Nintendo 64

Carmageddon 64 for Nintendo 64 combines motor racing with wrecking opponents. You do not have to follow every bend of the marked route: in ordinary races you can also win by eliminating all your rivals or hitting every roaming zombie. This European cartridge uses zombies, not the dinosaurs from another regional version. Separate missions with different requirements appear between the races. A fast car helps, but causing damage can be just as decisive for the result.

You start with a limited selection and work through groups of races and missions. Wrecked opponents leave vehicles that you can repair, sell or scrap. Your garage grows as you keep an eye on your money and the condition of your own vehicle. During a drive you can use the handbrake, switch camera views and activate bonuses. The radar helps you find opponents or targets away from the main route.

You play through the series alone or compete locally against one other player. The two-player games let you wreck each other, hit zombies or complete checkpoints. Each player needs a separate Nintendo 64 controller. You use a separate Controller Pak to save progress. The game centres on violent vehicle combat and dark humour, not following official motorsport rules or carefully protecting your bodywork.

Region and language

Our Nintendo 64 games are PAL editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Carmageddon 64 for Nintendo 64, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Carmageddon 64

The first Carmageddon appeared on PC in 1997 and was created by Stainless. Its premise reversed expectations of a racing game: driving remained important, but wrecking opponents was another route to victory. The freely explorable environments gave players room to leave the circuit. The car therefore became both a means of transport and a weapon. Carmageddon II continued that combination in 1998.

Software Creations then made Carmageddon 64 as a distinct Nintendo 64 adaptation. The European release arrived in 1999; the North American version followed in 2000. This is not a cartridge onto which the complete PC release was simply transferred with identical content. The Nintendo 64 version has its own sequence of races and missions, menus and local competitions. Titus published the American release, while European packaging also uses the SCi name.

Differences also exist among the original releases. Not every European version uses the same roaming creatures: there are cartridges with zombies and cartridges with dinosaurs. That difference affects a visible part of the game and explains why images or manuals sometimes contradict each other. The core remains the choice between racing, searching and wrecking. Later games such as Carmageddon: Max Damage belong to another generation and are not expansions for this Nintendo 64 cartridge.

Similar games for Nintendo 64

Destruction Derby 64 shares the use of cars as ramming weapons on Nintendo 64. You try to damage opponents and survive the collisions yourself, on both tracks and in arenas. Carmageddon 64 also gives you roaming targets and missions that interrupt ordinary racing. The common ground is wrecking; the freedom to leave the main route and choose a different victory condition sets Carmageddon apart.

Vigilante 8 also presents vehicle combat in three-dimensional areas on Nintendo 64. There, guns and special attacks play a central role in defeating enemies. Carmageddon 64 mainly uses the car itself, its speed and contact with opponents or targets. Race checkpoints remain part of the design too. Both games therefore have you looking for a favourable position, but you carry out the fighting differently.

Vigilante 8: 2nd Offense expands its Nintendo 64 vehicle combat with a story of its own and armed vehicles. The arenas require you to use terrain and weapons together. Carmageddon 64 links destruction to a series of races and alternative ways of finishing a drive. Playing both reveals the shared importance of damage and room to manoeuvre, but gives you a different reason for travelling through the surroundings.

San Francisco Rush: Extreme Racing gives you city circuits with jumps and hidden shortcuts on Nintendo 64. As in Carmageddon 64, looking beyond the most obvious racing line can pay off. Rush, however, remains focused on the finish and your lap time. In Carmageddon a detour can instead be intended to find a target or bring the last remaining opponent to a halt.

Roadsters centres on open-top sports cars, races and expanding your fleet on Nintendo 64. This provides a connection with the garage and earning money in Carmageddon 64. Roadsters expects you to progress through good racing; Carmageddon turns wrecked rivals themselves into usable vehicles. The same question of which car you want to drive therefore acquires a different background, with damage and destruction forming part of your progress.