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Nintendo 64

Automobili Lamborghini - Nintendo 64 - N64

€ 9,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Automobili Lamborghini for Nintendo 64

Automobili Lamborghini for Nintendo 64 is a car racing game in which you drive sports cars around six circuits. You start with two cars and earn additional choices by winning races. The routes pass mountains, waterfalls and buildings, with corners you learn to recognise increasingly early. You choose between automatic and manual transmission. Braking well and leaving a corner straight help maintain your speed; hitting a wall hard costs valuable ground.

Arcade links racing to checkpoints and a countdown clock. Championship instead adds up points over several races. In Single Race you set up an individual contest, while Time Trials focuses on your own lap time. You can enable pit stops in Championship and Single Race. Refuelling and changing tyres require their own movements with the control stick, so a visit to the pits can also gain or lose time.

Two to four players can race on a split screen, each with their own N64 controller. The full choice of four race formats applies with one or two players. A separate Controller Pak can store your record times. The optional Rumble Pak lets you feel collisions but is not needed to drive. Steering sensitivity and different camera positions let you adjust your view and the response to your movements.

Region and language

Our Nintendo 64 games are PAL editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Automobili Lamborghini for Nintendo 64, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Automobili Lamborghini

Titus developed and published Automobili Lamborghini for Nintendo 64 in 1997. The name and the Diablo came to the game under licence from the Italian car manufacturer. The original packaging presented not only the car but also six circuits and local racing for four players. The result belongs to the console's early car racing games, when developers were exploring different approaches to driving with an analogue stick and fully three-dimensional routes.

The design linked two established racing traditions. Checkpoints and time pressure recall an arcade cabinet, while a points championship gives you room to recover from a weaker result later. The interactive pit stop added a small activity beyond steering. You do not simply wait for the car to leave again: you influence refuelling and tyre changes yourself. A longer race therefore also includes a break that keeps your attention on the controller.

The shared television screen also belongs to that original design. Two players choose between a horizontal or vertical split; with three or four the image is divided further. The European Automobili Lamborghini is the version described here. The later Japanese release appeared under an expanded title including Super Speed Race 64. Features of that release are not automatically included here. This cartridge centres on the original Titus races, not a modern collection of licensed cars.

Similar games for Nintendo 64

MRC: Multi-Racing Championship also has you race cars around closed routes, but makes the choice between paved and unpaved branches important. You adjust tyres, suspension and gearing, among other things. Automobili Lamborghini focuses more on learning corners and choosing race rules. Its interactive refuelling and tyre changes add a different practical activity from the setup work in MRC.

Top Gear Overdrive shares the sports car racing and the search for a fast line through corners. There you collect money and nitro on the road and buy upgrades between races. Automobili Lamborghini does not offer a comparable shop-based career. You unlock additional cars through Arcade results and separately choose the race format you want. In Overdrive, spending your winnings is therefore part of your progression.

Mario Kart 64 and Automobili Lamborghini both make knowledge of corners an advantage in split-screen racing. Mario Kart adds shells, bananas and lightning that can change the running order. Lamborghini has no such collected weapons, and overtaking depends on your car and racing line. You therefore recover lost ground differently: a better exit from a corner helps directly, without waiting for an item.

Like Automobili Lamborghini, Diddy Kong Racing rewards repeated driving as you learn a route. In Diddy, an island, locked doors and bosses connect the races to an adventure. Karts, hovercrafts and planes also change how you move. Lamborghini stays with cars and takes you onwards through race menus. The similarity is increasingly precise driving; searching for the next challenge outside the circuit is absent here.

F-Zero X shares Automobili Lamborghini's emphasis on speed and anticipating corners early. Its hovering machines, however, travel along futuristic tracks with far greater changes in elevation. Lamborghini stays closer to recognisable roads and sports cars, with optional pit stops adding another decision. The way you read a race therefore differs: besides the next corner, fuel or a tyre change may also demand attention here.