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PlayStation 1

WWF SmackDown - PlayStation 1 - PS1

€ 49,99

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

WWF SmackDown! for PlayStation 1

WWF SmackDown! for PlayStation 1 lets you wrestle as The Rock, Stone Cold Steve Austin and The Undertaker, among others. You throw punches, apply holds and send opponents into the ropes to set up another attack. The positions of both wrestlers determine which move comes next. This makes the wrestling game about closing the distance, reacting to an opening and keeping your opponent under control long enough for a pin or submission.

Alongside individual matches, Season offers a sequence of events with rivalries and backstage encounters. You can also create a wrestler and adjust their appearance, abilities and attacks. A created character first goes through Pre-Season, where results earn points for their development. In Hardcore and Anywhere Falls, you can take the fight backstage. Other rules, such as a cage or an appointed guest referee, change how you approach a match and try to win.

You play alone against the computer or locally with others. Two players each use a controller; three or four simultaneous players require a PlayStation Multitap and one controller per person. Who participates at the same time depends on the selected match type. You save season progress and created wrestlers on a PlayStation memory card. This lets you alternate a short match against friends with building your own career, without repeatedly starting the same season from scratch.

Region and language

Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

WWF SmackDown! for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of WWF SmackDown!

WWF SmackDown! appeared in 2000 for the original PlayStation. Yuke's developed the game and THQ published it. It began the SmackDown series, which later continued on PlayStation 2. The name tied in with the World Wrestling Federation television show of the same name. Its wrestlers, music and presentation therefore belong to the WWF of that period, before the organisation adopted the WWE name and different stars came to define the programme.

Yuke's already had experience with Japanese wrestling games. SmackDown! gave that experience its own form through quick movement, short transitions between holds and recognisable finishers. The television atmosphere appeared in entrances with video footage and events outside the ring. Season linked individual matches through rivalries and alliances. This gave you more continuity than a sequence of unrelated exhibition matches, while the wrestling controls remained focused on positioning and immediate actions in the ring.

WWF SmackDown! 2: Know Your Role followed later that same year, also on PlayStation 1. The sequel expanded the roster, match selection and options for created wrestlers. The first game preserves the series' original starting point, including its separate Pre-Season for created characters. This is therefore the first PlayStation release: ladder matches from the sequel and later PlayStation 2 features do not automatically belong to this game, even though those games share its name and developer.

Similar games for PlayStation 1

WWF SmackDown! 2: Know Your Role uses the same fast foundation on PlayStation 1, with position-dependent holds and recognisable WWF stars. The sequel adds ladder matches and Tornado Tag, among other features, and gives you more parts for created wrestlers. The first SmackDown! keeps its match selection smaller and develops created characters through Pre-Season. The difference therefore mainly concerns what you can build around and between those fast-paced fights.

WWF War Zone features many familiar WWF faces from an earlier period and also lets you create a wrestler. Its fights place more emphasis on entered button sequences for specific moves. SmackDown! links many holds directly to a direction and your opponent's position. Your attention therefore shifts from remembering sequences to selecting an attack at the right moment, although both games use pins, submissions and championship matches.

WWF Attitude combines a WWF career with an extensive wrestler creator and custom events. Like SmackDown!, it lets you pit established stars against your own creations. Attitude builds on War Zone's combat system and gives more attention to commands for individual holds. SmackDown! takes a different approach to its seasons through backstage encounters. You are comparing two ways of organising the same wrestling world, with distinctly different rhythms when operating the controls.

WCW/nWo Thunder takes place in the rival wrestling organisation and features Goldberg and Hollywood Hogan, among others. It shares SmackDown!'s television styling, three-dimensional wrestlers and selection of match rules. The WCW roster and its groups give Thunder a different context. SmackDown! builds its own continuity around the WWF and Season. Switching between them also means learning again which holds and finishers belong to each wrestler and control scheme.

WCW Mayhem likewise lets you fight from the ring into backstage rooms. Both games therefore offer more fighting space than a match confined within the ropes. Mayhem uses the WCW licence with different wrestlers and events, while SmackDown! follows WWF broadcasts and its season events. Their similarity lies in finding new attacking opportunities outside the ring; the differences concern the roster, controls and the way matches are connected into a career.