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PlayStation 1

Walt Disney World Quest Magical Racing Tour (Disc Only) - PlayStation 1 - PS1

€ 14,99

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Walt Disney World Quest: Magical Racing Tour for PlayStation 1

In Walt Disney World Quest: Magical Racing Tour for PlayStation 1, attractions from the holiday resort become racecourses. Chip and Dale have accidentally damaged the Fireworks Machine, scattering its parts around the park. You recover them by finishing first. The routes take you past locations including Space Mountain, Big Thunder Mountain and the Haunted Mansion. Your vehicle matches the surroundings: alongside karts, you drive a pirate ship or a spooky buggy, for example.

On the track, you collect items to hinder rivals, such as flying acorns, teacup mines and a spell that turns someone into a frog. Jumping and powersliding around bends help you maintain speed. Further victories on circuits you have already won earn pennants. You can then search for trophies against a time limit without opponents in Trophy Challenge. The trip through the park is therefore also about exploring hidden routes and completing collection challenges.

You play the adventure alone. With two standard PlayStation controllers, you can also race one another in split screen or collect coins in a bonus arena. No Multitap is needed; this PS1 edition supports a maximum of two players. Steering works with the directional buttons or the left analog stick. After an adventure race or time trial, use Save Game to save manually to a PlayStation memory card in memory card slot 1.

Region and language

Our PlayStation 1 games are PAL editions, unless stated otherwise. This product contains a loose disc for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Walt Disney World Quest: Magical Racing Tour for PlayStation 1, you receive a loose disc. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Walt Disney World Quest: Magical Racing Tour

Walt Disney World Quest: Magical Racing Tour was released for PlayStation in 2000, developed by Crystal Dynamics and published by Eidos Interactive with Disney Interactive. Rather than using an individual animated film as its script, the game took the Walt Disney World Resort in Florida as its unifying theme. Attractions and water parks provided recognisable racing settings. A snowy descent, a journey through a haunted house and a space course could therefore fit into the same collection of contests, each with a vehicle matching its setting.

The original credits name Glen A. Schofield as director and Christopher Tremmel as lead designer. Disney's contributions included the original story by Michael Levey. Alongside Chip, Dale and Jiminy Cricket, ten new Disney characters created for this contest appeared. The music also connected the racer to the attractions: the credits list recognisable park tunes, including Grim Grinning Ghosts and Yo Ho (A Pirate's Life for Me), alongside music work by Jim Hedges and other composers.

The design followed the kart games of the period, with weapons on the track and extra challenges after a first victory. The attractions also provided a distinctive way to vary vehicles, sounds and environments. The game appeared on other systems too, but features differ between versions. The original PlayStation edition allows two people to play simultaneously. The expanded four-player option described for the Dreamcast version does not belong to this disc; the handheld edition is a separate adaptation as well.

Similar games for PlayStation 1

Crash Team Racing for PlayStation 1, like Magical Racing Tour, combines an adventure with weapons, race victories and additional collection challenges. In Crash, powerslides and the turbo they generate are central to driving. Magical Racing Tour changes vehicle types according to the Disney attraction and has you collect parts for a Fireworks Machine. Both encourage you to revisit a course you have won, but their worlds and the specific challenges behind those return visits differ.

Muppet RaceMania for PlayStation 1 also uses a familiar entertainment world as a collection of racing environments. The Muppets drive through settings from their films and can tackle stunt, exploration and battle challenges as well. Magical Racing Tour takes its tracks from Walt Disney World's attractions and water parks. Changing vehicles and additional collection objectives bring variety to both. The main difference lies in the locations' origins: film references for the Muppets and an imaginary tour through a holiday resort for Disney.

Looney Tunes Racing for PlayStation 1 shares the cartoon weapons, familiar animated characters and split-screen contests. Bugs Bunny and his rivals use ACME gags and traps to hold one another up. Magical Racing Tour opts for acorns, frog spells and vehicles associated with park attractions. Both link recognisable humour to attacking during a race, but Looney Tunes Racing builds its world around the cartoons and ACME, while Disney turns the attractions themselves into courses.

Speed Freaks for PlayStation 1 also offers kart races in which weapons and shortcuts can help you recover from falling behind. The racers have individual handling characteristics and drive on circuits designed for the game. Magical Racing Tour instead links each setting to a Disney attraction and uses the search for parts as its overarching story. A good racing line and knowledge of the items help you progress in both, but Speed Freaks relies less on recognising and exploring an existing entertainment world.

Rayman Rush for PlayStation 1 also has familiar characters compete and builds extra challenges around existing courses. Rayman and his rivals race on foot, jump over obstacles and shoot one another or targets. Magical Racing Tour puts you in vehicles driving through attraction settings and gives collecting machine parts a narrative purpose. Both offer head-to-head contests for two players with two standard controllers, but the rhythm of running and jumping differs from steering, accelerating and powersliding around bends.