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Tom Clancy's Rainbow Six: Rogue Spear for PlayStation 1
Tom Clancy's Rainbow Six: Rogue Spear for PlayStation 1 combines a tactical shooter with preparing counterterrorist operations. You select operatives, allocate weapons and equipment, and read the intelligence about a location. A museum hostage crisis and a hijacked passenger aircraft each call for their own approach. You consider where opponents might be and which entrance your team should use. Only then does execution begin, as you explore the environment from an operative's viewpoint.
During an assignment, you can switch between team members and adjust your plan when circumstances change. Carefully looking around a corner, taking another position and reloading a weapon at the right time are important decisions. Your equipment selection determines the resources you have available, such as a grenade for approaching a room. The campaign connects different operations. Quick Start lets you skip preparation and move to the execution screen with the default selections.
You can also compete using two controllers on a split screen, without a Multitap or link cable. Matches involve objectives such as survival or escorting an important person. These competitive matches are separate from the single-player campaign. You save one campaign to a PlayStation memory card with one free block. After a successful mission you also receive a password, allowing you to continue later without a memory card.
Region and language
Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Tom Clancy's Rainbow Six: Rogue Spear for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Tom Clancy's Rainbow Six: Rogue Spear
Rogue Spear originally appeared in 1999 for computers as the sequel to Rainbow Six. The PlayStation adaptation followed in 2001 and was developed by Saffire. It is therefore not the same console adaptation as Rebellion's first Rainbow Six. The foundation remained preparing and carrying out operations with an international unit. PlayStation received its own interface for strategic preparation and adapted locations, allowing you to make those decisions with a controller.
The original packaging highlighted the combination of planning and direct action, using examples such as a museum and a passenger aircraft. Playing with two people on one console also received prominent attention. The first Rainbow Six on PlayStation did not offer that direct confrontation. The manual detailed matches with different objectives, including protecting or intercepting an important person. Alongside its campaign, the sequel therefore gained a separate competitive side.
The series' business background was also changing around this release: Red Storm had become part of Ubisoft in 2000. Rogue Spear arrived while the original PlayStation was still receiving new games alongside its successor. The console version preserves characteristics of that generation, such as continuing with mission passwords or a memory card. Later Rainbow Six titles with modern network matches should therefore not be used as a guide to the contents of this original PlayStation release.
Similar games for PlayStation 1
The first Rainbow Six shares team selection, briefings and combat through an operative's eyes with Rogue Spear. Both make you consider equipment and the place where an operation begins. The original PS1 game is single-player only. Rogue Spear adds direct matches for two players on a split screen. The campaigns are separate games; the sequel is not simply different packaging for the same assignments.
Lone Wolf shares reading intelligence, choosing weapons and carefully infiltrating with Rogue Spear. There, you operate exclusively as Ding Chavez, with no team selection or local two-player matches. Rogue Spear instead lets you deploy different operatives and offers competitive split-screen alongside its campaign. Both use a military thriller as their backdrop, but the commander's role occupies a larger part of preparation in Rogue Spear.
Like Rogue Spear, Medal of Honor offers a campaign with concrete assignments and direct matches for two players. In both, you see action through your character's eyes. Medal of Honor takes place during the Second World War and has Jimmy Patterson carry out its assignments. Rogue Spear uses a contemporary counterterrorist unit, with team selection and equipment choices beforehand. Their shared perspective therefore does not produce the same preparation process.
Metal Gear Solid shares infiltration, military tools and finding a safe route with Rogue Spear. Solid Snake usually works alone and the camera shows him externally. Rogue Spear puts you in a selected team member's first-person perspective and begins with preparation screens. In both games, a poorly chosen confrontation can disrupt your approach, but Metal Gear Solid is built more strongly around one continuous adventure and individual encounters with major adversaries.
Syphon Filter and Rogue Spear connect counterterrorist action with assignments that sometimes require caution. In Syphon Filter, you follow Gabe Logan externally and alternate between sneaking, aimed shooting and action at the location itself. Rogue Spear begins by assembling and equipping a team. Both make weapons and surroundings matter, but the consequences of your previously selected personnel are more prominent in Rogue Spear.