Free shipping in the Netherlands from €60 • Dispatched next working day
PlayStation 1

TOCA World Touring Cars - PlayStation 1 - PS1

€ 5,99

Currently sold out

Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is in good condition. At NexWave Games, good means:

  • For disc games, the case is still reasonably presentable with signs of use, the manual is included and the disc may have a few small scratches. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are still reasonably presentable with signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is still reasonably presentable with signs of use. They never have stains, but may have light scratches. Items in both good and like-new condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

TOCA World Touring Cars for PlayStation 1

TOCA World Touring Cars for PlayStation 1 takes Codemasters' touring-car races to circuits around the world. You drive recognisable cars from different manufacturers on tracks such as Silverstone, Monza and Laguna Seca. The field keeps you constantly occupied: you look for an opening, brake for a tight corner and then try to carry enough speed to fend off a counterattack. Visible damage makes collisions apparent beyond the results, while night races give you a different view of the track.

The career takes you through tests and assignments into different championships. You work towards a set objective and good results give you more racing opportunities. Progress therefore centres on a series of performances rather than one fast lap. A single race lets you choose a car and circuit directly, while repeated laps help you learn braking points and difficult corners. The different cars require adjustment: you prepare a broad bend differently from a sharp turn between two short straights.

You play alone or race locally with up to four players on a split screen. Three or four simultaneous players require a PlayStation Multitap and a controller for each player; two players use the standard ports. A standard controller is sufficient, with supported analogue controls as an alternative. You save progress on a PlayStation memory card. This is the original console release with local races, without any promise of online racing or additional content from later games in the series.

Region and language

Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

TOCA World Touring Cars for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of TOCA World Touring Cars

Codemasters released TOCA World Touring Cars for PlayStation in 2000. It was the third main entry after TOCA Touring Car Championship and TOCA 2 Touring Cars. The first two games were closely linked to British touring-car competition, but this instalment expanded the format to circuits and championships on several continents. That change of direction explains the addition of World to the name: the game presented an international racing programme instead of once again recreating just one British season.

The design retained recognisable touring cars and battles in a crowded field, but linked them to a career with tests and objectives. The original packaging highlighted forty vehicles, twenty-three locations, visible damage and night races. Codemasters was aiming to combine many different racing conditions within one PlayStation game. Local four-player split-screen racing also expanded multiplayer beyond the first TOCA's two-player duel. A Multitap provided those extra controller connections on the same console.

The European title must be distinguished from the North American release Jarrett & Labonte Stock Car Racing, which received its own presentation and regional changes. Music, commentary and other specific features of that American release are therefore not automatically attributed to this copy. The later Game Boy Advance version is also a separate adaptation. On PlayStation, World Touring Cars represents the early TOCA series' international next step, before the name was later associated with story-driven Race Driver games on newer hardware.

Similar games for PlayStation 1

TOCA Touring Car Championship shares the crowded circuit races and recognisable touring cars, but focuses on the 1997 British season. World Touring Cars widens the geographical scope and takes its career through different championships. That brings greater variety in locations, while the first game recreates a more tightly defined sporting competition. There is also a practical difference: the original TOCA offers a local two-player duel, while this entry supports up to four on the same console with a Multitap.

TOCA 2 Touring Cars retains the British touring-car foundation and adds support classes to its events. World Touring Cars makes travel between international circuits a more important part of progression. Both demand careful overtaking and managing contact with opponents. If you mainly want to follow a specific British race weekend with qualifying and its associated event structure, TOCA 2 has a different emphasis from the tests and objectives of this game's worldwide career.

Gran Turismo 2 also has a large selection of recognisable cars and different racing competitions on PlayStation. Its progression, however, revolves strongly around buying cars, earning money and upgrading parts. World Touring Cars places greater emphasis on your performance within a career with set objectives and direct battles between touring cars. Both reward knowing braking points, but Gran Turismo 2's garage and collecting aspects do not replace TOCA's assignments and visible contact situations.

Need for Speed Road Challenge combines recognisable cars with damage, but mainly sends them along public roads and scenic routes. Police chases and putting your own vehicle at stake give its events a different kind of tension. World Touring Cars uses closed circuits and a motorsport career, without that pursuit concept as its foundation. You try to exit corners cleanly in both games, but here your attention goes to the racing line and opponents within an organised field.

Colin McRae Rally 2.0 shares the attention to grip and vehicle control, but runs its main rally stages against the clock. A co-driver warns you about corners following one another in quick succession. World Touring Cars places other cars beside you on circuits driven for several consecutive laps. The task therefore shifts from reacting to an unfamiliar section of route to repeating a known line while simultaneously making space, defending and choosing an overtaking point.