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Street Fighter EX Plus Alpha for PlayStation 1
Street Fighter EX Plus Alpha for PlayStation 1 gives Ryu, Ken and Chun-Li polygonal bodies, but keeps duels on a two-dimensional fighting line. You jump, walk and block with the directional buttons and use light, medium and heavy punches and kicks. Familiar Street Fighter characters appear alongside Arika newcomers such as Hokuto, Kairi and Skullomania. Their different ranges and special attacks determine whether you prefer fighting up close or creating space with projectiles and trying to draw out an attack.
Performing attacks builds your Super Combo meter. You use it to execute powerful techniques and can chain super attacks together. A Guard Break breaks through a defence and creates an opportunity for follow-up damage. Training lets you try movements without ordinary match pressure; Expert provides focused challenges for special attacks and combos. You can also last as long as possible in Survival with limited health recovery, or play for speed in Time Attack.
You play solo against the computer or against a second player on the same television using two standard PlayStation controllers. Team Battle lets both sides assemble a team of five fighters; the fights take place in succession. A PlayStation Memory Card stores settings, progress and records; the game uses one block for this. This description concerns EX Plus Alpha, the expanded console release of the first EX game, not the later Street Fighter EX2 Plus.
Region and language
Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Street Fighter EX Plus Alpha for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Street Fighter EX Plus Alpha
Arika and Capcom brought Street Fighter EX to arcades in December 1996. The new branch gave the series three-dimensionally rendered characters while keeping the core fighting on a plane. The arcade expansion EX Plus followed in March 1997. Street Fighter EX Plus Alpha then appeared on PlayStation in 1997. That sequence explains the long title: Alpha here is the expanded console variant of EX Plus, not an instalment in the separate Street Fighter Alpha series.
The PlayStation version added Dhalsim and Sakura to the selection, among others, and gave players more room to practise at home. Expert divides each character's exercises into challenges of increasing difficulty. You learn to input an individual technique before attempting more complicated links. Training and the collection of unlocked endings fit that home use. Development therefore concerned both transferring the arcade fights and activities you could keep repeating outside an ordinary run of matches.
The new faces also gave EX an identity alongside the familiar Capcom fighters. Arika placed Hokuto's focused techniques alongside Skullomania's striking superhero moves and Darun Mister's wrestling holds, for example. Their presence makes this more than a straightforward three-dimensional reissue of Street Fighter II. Familiar quarter-circle motions, charge commands and different attack strengths nevertheless remain recognisable. Later EX sequels expanded this separate branch; this PlayStation disc contains the first expanded console entry, with its own training, characters and Super Combo system.
Similar games for PlayStation 1
Street Fighter Alpha 2 lets you fight with drawn sprites on PlayStation 1, while EX Plus Alpha uses polygonal figures. Both retain a two-dimensional fighting line, special attacks and different punch and kick strengths. Alpha 2 has its own Custom Combo system; EX creates different relationships between Super Combos and Guard Breaks. Comparing the same familiar characters, you recognise commands but need to work out distance, timing and further attack chains again.
Street Fighter EX2 Plus is the direct follow-up on PlayStation 1 if you want to explore polygonal Street Fighter combat further. It brings a changed selection and the Excel system for free attack chains. EX Plus Alpha does not use that later system and emphasises its own Super Combo links and Expert exercises. Similar looks and characters therefore do not mean the same combo automatically works in both games or that their training challenges are identical.
Like EX Plus Alpha, Tekken 3 uses polygonal fighters on PlayStation 1, but also lets you move sideways. Its four attack buttons represent arms and legs rather than three strengths for each attack type. EX stays on one fighting line and gives projectiles and the Super Combo meter considerable importance. Both games involve practising distance and fixed combinations; in Tekken 3, however, a sidestep can make an attack miss in a very different way.
Soul Blade centres on weapons and the edge of the arena on PlayStation 1. A sword has a different reach from a fist, and a ring-out can end your round without your health bar being empty. EX Plus Alpha keeps the focus on punches, kicks, projectiles and Super Combos on a fixed line. Their polygonal presentation connects the two games, but choosing a safe distance and pressuring a defensive opponent work very differently.
Mortal Kombat Trilogy also keeps a two-dimensional fighting line on PlayStation 1, but uses digitised actors and a separate block button. Its running system and preset combos give attacks a different cadence. EX Plus Alpha has you work with three strengths for each attack type and manage a Super Combo meter. Trilogy's explicit Fatalities are absent here; the challenge lies more in positioning, Guard Breaks and precisely connecting techniques.