This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
Risiko for PlayStation 1
Risiko for PlayStation 1 brings the familiar territory-conquering board game to the television screen. You distribute armies across a map, reinforce vulnerable borders and attack neighbouring territories. In Classic Risk, dice help determine how an attack ends. A large army gives you options, but an overextended border can make your next turn difficult. You can play to conquer the world, capture capitals or complete a secret objective. Not every game therefore calls for exactly the same approach.
Ultimate Risk expands that foundation with generals, forts, alliances and tactical cards. Terrain and weather also influence your plans. You must therefore do more than count troops: consider where defending brings greater benefits and when an agreement with an opponent might help. Different maps move the conflict beyond the standard world map to other regions. Animations show the battles, while the political map and other overviews indicate where your territories lie and which borders are at risk.
You play alone against computer armies or locally with up to five human participants. For three to five players, use a PlayStation Multitap in controller port 1 and one controller per player; the first goes in port 1-A. With five players, connect four controllers to the Multitap and the fifth to the console's controller port 2. You issue orders using a cursor and menus. After a turn, you can choose the save icon, select a free save slot on the memory card and confirm to resume the game later.
Region and language
Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
This is the German edition of Risiko for PlayStation 1, with German-language packaging. The product title therefore states ‘Duits’ (German). The PAL release supports German; Dutch in-game text is not promised for this edition.
Manual
Risiko for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Risiko
The PlayStation edition of Risk appeared in Europe in 1997, with the German title Risiko on German-language packaging. Runecraft developed this console version for Hasbro Interactive. It was based on the established board game with armies, territories and dice. On the console, the computer took over counting, dice rolls and keeping track of the map. A player could therefore play a full game against several computer-controlled opponents without needing other people around the table.
The release did more than directly reproduce the standard rules. Alongside Classic Risk was Ultimate Risk, where generals, forts and tactical cards changed the battles. The original PlayStation manual describes how generals provide additional tactical options and forts can absorb attacks. Prisoners of war, alliances and different terrain types also featured. The console adaptation thus used calculations and hidden information that would require more administration around a physical game table.
The five maps and different victory objectives made a game's length and direction adjustable. Moving from board to controller also required a dedicated interface: you switch between political information, continents and vulnerable borders, and select actions using icons. A memory card allowed a lengthy conflict to be paused after a turn. This edition is separate from the later Risk: Global Domination for PlayStation 2 and modern digital Risk games with online matches.
Similar games for PlayStation 1
Like Risiko, Monopoly for PlayStation 1 translates a familiar board game to a screen with computer opponents and automatically tracked rules. Both ask you to consider whether expansion will benefit your next turn. Monopoly concerns properties, rent and available funds, whereas Risiko centres on troops and borders. Dice influence both games, but attacking an opponent differs from hoping they land on your property. Negotiations consequently have different stakes too.
Civilization II shares the world map, turn structure and focus on an empire's growth with Risiko. However, you build cities, develop technology and discover the world across a much longer span of history. Risiko starts with a divided board and focuses decisions more closely on troop distribution and territorial conquest. Both reward thinking ahead about borders, but Civilization II adds economics and development to the military decisions that occupy most of Risiko.
Like Risiko, Worms Armageddon lets you act in turns and weigh up opponents' positions. You control individual armed worms and destroy parts of the landscape, whereas Risiko moves whole armies through territories on a map. A successful turn in either game requires thinking about the next attack too. The execution differs clearly: Worms uses aiming and weapon effects; Risiko uses numbers, connections between territories and your selected rules.
Warhammer: Dark Omen also involves leading armies and exploiting terrain. Its battles take place in real time, with regiments that move, attack and respond to morale. Risiko divides the conflict into turns and resolves battles through dice or tactical cards. Both require attention to vulnerable formations, but Dark Omen follows individual battles within a campaign. In Risiko, control across the entire map determines your next decision.
Command & Conquer: Red Alert shares the gathering of military forces and search for enemy weaknesses with Risiko. You build bases, collect resources and constantly issue unit orders in real time. Risiko lets you decide turn by turn and uses territories rather than freely moving soldiers and vehicles. Both put pressure on your defences as you expand, but Red Alert requires quick reactions alongside planning; Risiko gives you more time to consider every movement.