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PlayStation 1

Moto Racer Classics - PlayStation 1 - PS1

€ 11,98

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Moto Racer for PlayStation 1

Moto Racer for PlayStation 1 combines fast road racing with motocross on dirt tracks. On asphalt, you steer a sports bike through long corners and look for space to use a turbo wheelie. On dirt, jumps and slides demand different timing. The bikes have different acceleration, top speed, grip and braking characteristics. You therefore notice more than a change of scenery: the way you approach a corner and build up speed again changes too.

You practise a circuit, enter a single race or begin a championship alternating road and dirt tracks. In that series you must finish high enough to progress and unlock additional circuits. A time limit keeps you moving during races; checkpoints add to the time available and are not progress-saving locations. Time trials let you chase a ghost bike repeating an earlier performance. This shows where you judge a braking point better or lose speed instead.

Two players can race simultaneously in a single race or championship on a horizontally or vertically split screen. Two standard PlayStation controllers are sufficient; no Multitap is needed. You choose automatic transmission or shift yourself, and save championship progress on a PlayStation memory card. The extra speed of a wheelie needs a fairly straight section, because steering becomes harder on one wheel. A fast lap therefore comes from carefully timed acceleration and corners, not continually holding down the same button.

Region and language

Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Moto Racer for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Moto Racer

Delphine Software International developed Moto Racer, and Electronic Arts released it for Windows and PlayStation in 1997. The French studio had previously become known for narrative games such as Another World and Flashback. This motorcycle racer took another direction: short, fast events in three-dimensional environments, with road bikes and dirt bikes in the same game. The combination made the difference between asphalt and dirt courses immediately apparent, without needing two separate racing games to use both kinds of motorcycle.

The PlayStation release received its own console approach to multiplayer. While computer versions could use networking functions, this version let two people race each other on one television. The original manual describes both horizontal and vertical split-screen and also allows a two-player championship. Standard-controller input, a choice of automatic or manual gears and memory-card saving matched the way PlayStation games were played at home. The events remained focused on speed, checkpoints and immediate restarts.

Moto Racer subsequently grew into a series including Moto Racer 2 and Moto Racer World Tour. Those sequels added their own tracks and systems and should not be treated as the first game. The Classics label on this product edition indicates a reissue, not Moto Racer 2's track editor or extra content from later entries. This description therefore stays with the original 1997 PlayStation game and its mix of road racing, motocross, time trials and a local duel.

Similar games for PlayStation 1

Moto Racer 2 continues the alternation between road racing and motocross on PlayStation, making the switch between asphalt and dirt feel familiar. The sequel, however, adds a track editor and a larger selection of its own courses. The first Moto Racer centres on learning and unlocking its fixed tracks. Both let you steer motorcycles through corners and take jumps, but building your own routes is a difference in the second game and is not part of this Classics release.

Moto Racer World Tour retains fast motorcycle races and different surfaces, but expands the formula with additional disciplines and its own journey through racing environments. The first Moto Racer uses a more compact championship in which switching between road and dirt bikes provides the main variety. Both require you to plan a jump together with the following corner, but World Tour has its own courses and event structure, not merely different packaging.

Road Rash shares motorcycle racing and the battle for a good position, but makes fighting other riders an important part of an event. There you also try to disrupt opponents with blows. Moto Racer leaves weapons and street fighting outside its core and focuses on racing lines, turbo wheelies and reaching checkpoints in time. Its tension therefore comes primarily from your speed and steering rather than taking out rivals.

Jet Rider 2 uses hovering racing vehicles that travel over land and water and can take sharp corners using a magnetic grapple. Moto Racer stays with motorcycles on asphalt and dirt, using braking and steering as the foundation for a corner. Both emphasise changes in elevation and maintaining speed after a jump. Jet Rider 2's hovering technology and grapple, however, require different timing from landing a dirt bike and accelerating again.

Ridge Racer Type 4 also delivers fast PlayStation racing with distinctly stylised environments, but uses cars and a strong distinction between grip and drifting. In Moto Racer, bike type also determines your approach: a road bike follows different lines from a dirt bike between jumps. Their shared sense of speed connects the games, while a wheelie, a landing and checkpoints here lead to different decisions from holding a long drift in a car.