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Lucky Luke for PlayStation 1
Lucky Luke for PlayStation 1 is a platform and action game in which you pursue the escaped Dalton brothers. You travel through towns, mines and other locations in the Wild West. Most sections show the route from the side, with three-dimensional characters and scenery. You jump across gaps, duck under dangers and use your revolver to take out opponents. For a longer jump, combine running and jumping; rushing ahead makes it easy to miss a safe landing.
Along the way, you push objects, operate switches and use dynamite to clear obstructions. Separate sections change the pace: in the saloon you fight with your fists, while on a moving wagon you avoid obstacles. Collect the four hidden bonus letters in a level and an extra challenge follows. There, you might shoot bottles or try arm wrestling. Dollars give you a reason to look beyond the direct route as well.
You play alone with a standard PlayStation controller and the directional buttons. In certain levels, the dog Rantanplan marks an intermediate restart point during play. For a later session, you use a picture password made up of four faces. At the trader's, such a password costs one hundred collected in-game dollars; an extra life costs thirty. Write down the displayed code before continuing. This is not saving at any point you choose, and Rantanplan's restart point does not replace the password.
Region and language
Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
This edition of Lucky Luke has Dutch-language packaging. An English language option has not been confirmed for this copy.
Manual
Lucky Luke for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Lucky Luke
Lucky Luke was released on PlayStation by Infogrames in 1998. The game draws on Morris's comic-book world, with its calm cowboy, his horse Jolly Jumper and the constantly returning Daltons. The publisher had brought European comic characters to computers and consoles before. In Lucky Luke, pursuing the escaped brothers provides a reason to travel through a range of western locations, without requiring you to know a particular comic album beforehand to understand the tasks.
The PlayStation release is credited to Ocean and combines a traditional side-scrolling route with three-dimensional visuals. It reflects a period when platform games were exploring different ways of moving from drawn characters to polygons. The structure remained familiar: cross an area, overcome obstacles and then reach a new environment. Various special sections temporarily changed the rules, such as the saloon fistfight and driving a wagon. This gave the comic-inspired journey several kinds of action within a single game.
This first PlayStation game was later followed by Lucky Luke: Western Fever, a separate adventure with a different presentation and structure. The game described here is built around the Daltons' escape, platform routes and picture passwords. Its Dutch-language packaging reflects the comic's distribution in the Benelux. The original PlayStation version remains the basis for the gameplay described; later Lucky Luke games and the older handheld adventures with the same name have their own levels and rules.
Similar games for PlayStation 1
Rayman and Lucky Luke mainly have you travel sideways through defined platform levels. In both games, careful jumping helps you reach hidden finds and the exit. Rayman uses entirely illustrated worlds and builds its routes around new abilities, including hovering with his hair. Lucky Luke has a western setting with three-dimensional visuals, a revolver and dynamite. His saloon fights and wagon sections also interrupt the usual platform route with different rules.
Like Lucky Luke, Klonoa: Door to Phantomile combines a mainly side-scrolling route with three-dimensional environments. In both games, you need to watch the distance between platforms and look for hidden objects. Klonoa uses captured enemies as projectiles and to gain an extra jump, while Lucky Luke relies on running, revolver shots and dynamite. Klonoa also makes its paths visibly curve around the scenery and uses shifts between foreground and background as part of its puzzles.
Heart of Darkness shares the sideways journey, dangerous jumps and obstacle solving within a clearly defined view. Andy must learn the timing of enemies and traps to rescue his dog. Lucky Luke uses a lighter comic-book western with dollars, bonus challenges and multiple lives. The main connection is observing before you move: for Andy, this means surviving a precisely timed scene; for Luke, it often means following a route with room for extra discoveries.
Hercules and Lucky Luke combine familiar cartoon heroes with platform action and opponents blocking the way. Hercules uses his sword and strength in a mythological film world, with major battles and chase sequences. Luke has a revolver, dynamite and separate western challenges, such as fistfights and wagon rides. Both games require running and jumping, but collecting means something different: Luke can spend his dollars at the trader's on lives or a password to continue later.
Abe's Oddysee also uses side-view screens where switches, dangerous passages and reading your surroundings matter. Abe must rescue other Mudokons and uses sneaking, speech and possessing enemies. Lucky Luke lets you shoot and jump much more directly, with a revolver as standard equipment. Working out the route is something they share, but Abe's world revolves around escaping and rescuing others under threat; Luke alternates his pursuit with comic western activities.