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PlayStation 1

Disney's Piratenplaneet - PlayStation 1 - PS1

€ 8,94

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Disney's Piratenplaneet for PlayStation 1

Disney's Piratenplaneet for PlayStation 1, known internationally as Treasure Planet, follows Jim Hawkins in his search for Captain Flint's treasure. You explore three-dimensional ports, ship decks and alien locations, jump over gaps and defend yourself against space pirates. Jim uses a sword at close range and a pistol at a distance. A double jump lets you reach higher ledges. His little companion Morph points out hidden places and can turn into a glider, allowing you to cover longer distances through the air.

Between exploration sections, you control a Solar Surfer and other vehicles in races against the clock. You dodge obstacles and fly through checkpoints to gain extra time. On foot, you collect coins, gems and special tokens that open new routes. Some inhabitants ask for help and reward you with a token. You are therefore not just looking for the exit: conversations, side paths and small tasks help you progress. Gallery items you find also unlock film clips, drawings and other images in the main menu.

This adventure is for one player. You can move Jim with the directional buttons or the left analogue stick of a DualShock controller; additional buttons handle aiming and camera rotation. You can save progress to a separately required PlayStation Memory Card in slot 1 and reload it through Load Game. This card saving is not the same as the checkpoints that give you extra seconds during a race. The PlayStation release has ten levels, alongside smaller tasks and boss battles.

Region and language

Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

This edition of Disney's Piratenplaneet for PlayStation 1 has Dutch-language packaging. An English language option in the game has not been confirmed for this copy.

Manual

Disney's Piratenplaneet for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Disney's Piratenplaneet

Disney's Treasure Planet was released for the first PlayStation in 2002, with Disney's Piratenplaneet as its Dutch title. Magenta Software developed this adaptation; the original manual lists the development team in its credits. Sony Computer Entertainment and Disney Interactive collaborated on the release. The story comes from Disney's animated film of the same name, which moves Robert Louis Stevenson's Treasure Island into a world of spaceships. Jim Hawkins remains a young treasure hunter, but a flying surfboard and strange planets change how you play through his journey.

On 12 November 2002, Sony explicitly announced two separate console adaptations. The press release described ten levels for PlayStation and twenty for PlayStation 2. The development teams were different too. The first PlayStation received Magenta's combination of exploration, combat, short tasks and vehicle races. Film footage connects parts of the journey, while new characters and situations provide room for extra game tasks. The original PlayStation manual explains this combination in separate chapters covering exploration, combat, Morph and driving vehicles.

The gallery reflects how film games on CD could showcase their source material. Collecting items unlocks not only further routes but also drawings, character images and film clips. This keeps the film's visual style present beyond the playable areas themselves. Separate language releases appeared in Europe, including Piratenplaneet. This is the original PlayStation adaptation with its own area layout and controls; the twenty levels and more elaborate technical presentation of the PlayStation 2 version do not belong to this game.

Similar games for PlayStation 1

Toy Story 2: Buzz Lightyear to the Rescue! for PlayStation 1 has you exploring three-dimensional film worlds and earning tokens through different tasks, just like Piratenplaneet. Buzz uses his laser and spin attack and searches for Pizza Planet tokens among toys and furniture. Jim combines sword fighting with Morph's glider and separate vehicle races. Both games reward exploring side paths, but Piratenplaneet regularly adds a race against the clock to the collecting and platforming.

Spyro 2: Gateway to Glimmer for PlayStation 1 combines jumping, gliding and tasks for inhabitants, just like Jim's adventure. Spyro uses fire and a charge attack to defeat enemies and searches for gems, talismans and orbs. Jim can fight with a sword and firearms and glide through the air with Morph's help. Spyro centres on the dragon's abilities; Piratenplaneet instead alternates walking sections with separately controlled vehicles and time trials.

Crash Bandicoot 2: Cortex Strikes Back for PlayStation 1 shares Piratenplaneet's three-dimensional jumping, dodging and collecting. Crash spins into enemies, breaks crates and searches for crystals along clearly defined routes. Jim explores ports and decks where conversations and smaller tasks play a part. Crash also has fast rides, but his main routes focus more on tackling obstacles one after another; in Piratenplaneet you more often need to look around and find which task opens a passage.

Disney's Atlantis: The Lost Empire for PlayStation 1 also connects film clips with three-dimensional exploration, combat, puzzles and vehicles. There, you use different expedition members with their own abilities to progress. Piratenplaneet keeps Jim as the central playable hero and lets Morph help with discovery and gliding. Atlantis takes the expedition deep beneath the Earth's surface; Jim's journey alternates spaceports, a sailing ship in space and the search for Flint's treasure.

Monsters, Inc. Scare Island for PlayStation 1 offers three-dimensional Disney film settings with hidden items and platform challenges, just like Piratenplaneet. You train as Mike or Sulley and search for practice creatures to collect scare energy. Jim needs to fight space pirates and find tokens to continue his journey. In Scare Island, improving your results centres on scare training; Piratenplaneet uses conversations, weapons and races to shape Jim's continuous treasure hunt.