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Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
Crash Bash for PlayStation 1
Crash Bash for PlayStation 1 brings Crash, Coco and their opponents together in a collection of short arena games. You throw crates, deflect balls, hop across coloured tiles and try to push others off an ice floe while riding a polar bear. Each game type calls for a different approach. Sometimes your last remaining life matters most; sometimes you collect points or items. You need to read the playing field while watching what the other contestants are planning.
In Adventure, you play alone or team up with a second player against computer-controlled rivals. From the Warp Rooms, you visit arenas and earn trophies, gems and crystals. New challenges change the rules of familiar games, giving the same setting a different objective. The eight-character selection also includes Cortex, Tiny and newcomer Rilla Roo. Differences between characters become noticeable when throwing crates or driving a tank, for example.
Battle and Tournament let you play individual matches or a series of contests with up to four participants. For three or four players on the original PlayStation, you need a PlayStation Multitap and a controller for each player. Adventure remains limited to two players. You save your progress manually at the Save Game point in a Warp Room; this requires a PlayStation memory card with one free block.
Region and language
Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Crash Bash for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Crash Bash
Sony released Crash Bash for PlayStation and PS one in 2000. Eurocom developed the game in association with Cerny Games, using characters licensed from Universal Interactive Studios. After the platform adventures and Crash Team Racing, the series took a different form: short, repeatable contests in enclosed arenas. Sony's original announcement highlighted both playing together and directly challenging friends, alongside a more extensive adventure against the computer.
The change also altered the characters' roles. Aku Aku and Uka Uka send champions into competition to decide which side is stronger, making both heroes and villains playable contestants. Rilla Roo made his debut as part of the eight-character roster. Lead artist Matt Dixon later said that, as he remembered it, the earlier games had not provided enough usable characters. He recalled Mark Cerny as the originator of the concept and Steve Bamford as the designer of the character's appearance.
Crash Bash retained familiar elements such as crates, Warp Rooms and collectible rewards, but connected them to a shared competitive structure. Two-player cooperation in Adventure also gave it a distinct place within the original PlayStation series. The European PAL release followed within the same year. This is that original console party game, where one challenge requires precise deflections and the next calls for positioning, pushing or carefully aimed throws.
Similar games for PlayStation 1
Crash Team Racing likewise lets you compete against friends as familiar Crash characters and combines individual contests with an adventure where you collect rewards. There, you learn kart circuits, powerslides and how to use weapons while racing. Crash Bash instead switches between arenas with different rules, from deflecting balls to pushing opponents away. Both use a Multitap for three or four simultaneous players on PlayStation; only Crash Bash lets two players progress through Adventure together.
Bomberman for PlayStation shares the clear playing field and the tension of a contest in which you try to eliminate rivals. You place bombs in corridors and work out when an explosion will open space or block your escape. Crash Bash uses several types of movement, vehicles and scoring systems. In Bomberman, you learn increasingly varied uses for the same bombing system; in Crash Bash, changing the game type also means adjusting your entire approach.
Worms Armageddon also turns rivalry into a colourful game with strange weapons and unexpected outcomes. Teams take turns, giving you time to assess the wind, firing angle and cover. Crash Bash has everyone act simultaneously in compact arenas. Both reward taking advantage of an opponent's mistakes, but Worms more often revolves around a carefully prepared attack, while Crash Bash is about reacting as several plans collide at once.
Like Crash Bash, Micro Maniacs combines small characters, special attacks and direct competition on one playing field. It turns these into foot races over household obstacles, where you must follow the route and try to stay ahead of the other runners. Crash Bash changes both the objective and the controls with each game type. The similarity lies in positioning and disrupting rivals; Micro Maniacs builds a continuous race around this, while Crash Bash creates separate arena challenges.
Crash Bandicoot 3: Warped shares its colourful world, crates and collectibles with Crash Bash. You play a platform adventure where jumps, enemies and vehicle sections form a predetermined route. Crash Bash uses familiar characters for contests with opponents moving around the playing field at the same time. In both games, repetition helps you understand a challenge, but Warped primarily asks you to master a route, while Crash Bash requires learning rules and reading the other contestants' behaviour.