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PlayStation 1

Crash Bandicoot 3 Warped (No Manual) - PlayStation 1 - PS1

€ 29,99

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Product condition

This product is in good condition. At NexWave Games, good means:

  • For disc games, the case is still reasonably presentable with signs of use, the manual is included and the disc may have a few small scratches. In some cases the manual may be missing; when this happens, we state it in the product title.
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  • For consoles, controllers and accessories, the exterior is still reasonably presentable with signs of use. They never have stains, but may have light scratches. Items in both good and like-new condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Crash Bandicoot 3: Warped for PlayStation 1

Crash Bandicoot 3: Warped for PlayStation 1 sends Crash and Coco through different eras to find the crystals before Dr. Neo Cortex. Medieval villages, Egyptian tombs, prehistoric chases and futuristic cities alternate. From the central Warp Room, you open portals into these areas. Most routes follow a clear course, but how you travel along it changes regularly: one moment you jump over gaps, the next you swim among underwater dangers.

Crash uses his jump, spin attack, slide and downward slam. Defeating bosses earns extra powers, such as a double jump and fruit bazooka. There are also motorcycle rides and aerial battles. Coco has her own sections, including rides on Pura the tiger and jet-ski trips. You therefore cannot simply select her for every ordinary Crash level. Crates and gems encourage you to look closely for side paths or hidden objectives along a route.

You play exclusively alone, with one PlayStation controller; a DualShock controller can also provide analogue controls and vibration. After finding a crystal, you can revisit a level for a time trial. Numbered crates temporarily stop the clock, and fast times earn relics. At the Save/Load screen in the Warp Room, you manually record progress on a PlayStation memory card. Having a second character does not add cooperative play.

Region and language

Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

The manual is missing from this copy of Crash Bandicoot 3: Warped for PlayStation 1. That is why the product title says “No Manual”. You receive the game in its box, without the instruction booklet. This makes the contents clear before you order.

The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.

The history of Crash Bandicoot 3: Warped

Naughty Dog made Crash Bandicoot 3: Warped as the third platform adventure in the original PlayStation series. Sony published it in 1998, following Crash Bandicoot in 1996 and Cortex Strikes Back in 1997. The partnership with Universal Interactive remained part of production. The story turned the aftermath of the second adventure into a new conflict involving Uka Uka and time travel. This allowed the developers to depict areas no longer restricted to Crash's islands.

The second game's Warp Rooms and crystals remained the basis of progression, but Warped increased the variety between portals. Historical settings stood alongside futuristic cities, while vehicles and Coco's own sections introduced different ways to move. The main action remained recognizable through its crates, short platforming routes and fixed camera changes. New powers arrived as rewards after boss battles, so returning to a familiar level later could also mean tackling it with additional abilities.

Hunting relics gave another reason to revisit levels. Besides finding everything, completing a route quickly and without interruption became a separate objective. Naughty Dog even published target times for the different relics at the time. After Warped, the studio worked on Crash Team Racing, which switched to kart racing in 1999. This disc remains the original solo platform game from 1998; the rebuilt graphics and altered systems of N. Sane Trilogy are not part of this edition.

Similar games for PlayStation 1

Crash Bandicoot for PlayStation 1 shares Warped's crates, spin attack and carefully placed obstacles. The first instalment, however, keeps Crash to his basic moves and guides you across an island map. Warped uses time portals, awards new powers after bosses and adds vehicles and Coco's own routes. The objectives also differ: the original game revolves around gems and keys, whereas Warped additionally has time trials with relics that encourage you to complete a familiar course ever faster.

Crash Bandicoot 2: Cortex Strikes Back on PlayStation 1 already has Warp Rooms, crystals, slide attacks and hidden gems. Warped's foundations therefore feel familiar. The second instalment stays closer to running, climbing and jumping courses, however, with diversions such as Polar and the jetpack. Warped spreads its variety across motorcycles, planes, jet skis and different eras. Cortex Strikes Back offers that contrast for anyone seeking the same moves and crates with less emphasis on changing vehicles and without the relic clock.

Spyro the Dragon for PlayStation 1 also appeared in 1998 and combines a colourful animal hero with hidden collecting objectives. His gliding jumps, fire and charges belong to larger areas that you explore yourself. Warped keeps most platforming routes narrower and alternates them with separate vehicle sections. In Spyro, you often choose a route towards a distant ledge; in Warped, you learn the chosen obstacle course in order to hit every crate or set a faster time.

Rayman on PlayStation 1 shares Warped's precise jumping and revisiting areas for missed collectibles. Rayman remains a two-dimensional platform game, giving its hero abilities such as punching and a hovering helicopter move along the way. Warped alternates side views with depth-based courses, vehicles and underwater action. Both let new abilities influence your approach, but Warped links its extra powers to boss battles and also adds the pressure of time trials for relics.

Croc: Legend of the Gobbos for PlayStation 1, like Warped, revolves around jumping, avoiding danger and finding objectives in 3D environments. Croc explores areas to rescue Gobbo friends and more often gives you time to examine a room before continuing. Warped directs its camera more firmly along a chosen route and regularly changes vehicles. The similarity lies in platforming precision; the difference is looking around and exploring versus a series of bounded action sections with their own controls.