Free shipping in the Netherlands from €60 • Dispatched next working day
PlayStation 1

Command and Conquer Platinum - PlayStation 1 - PS1

€ 29,94

Currently sold out

Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Command & Conquer for PlayStation 1

Command & Conquer for PlayStation 1 is a strategy game in which you command an army while building a base. You choose the Global Defense Initiative or the Brotherhood of Nod, each with its own missions, vehicles and commanders. Harvesters carry the green mineral Tiberium to a refinery. You use that income to build power plants, barracks and factories. Every new tank therefore costs money that you could also have spent on defending your base.

You explore the map, select groups of soldiers and issue orders while the battle continues. Tanks can run over infantry, engineers capture buildings and a commando demolishes targets with explosives. Not every assignment starts with a complete base: sometimes a small detachment must reach an objective with limited resources. Filmed briefings connect the missions and show how GDI and Nod wage the same war in pursuit of their own interests.

This PlayStation release is for one player and works with the standard controller; the PlayStation Mouse is not supported. A password takes you back to the start of a mission you have reached. It does not preserve the exact state of an ongoing battle on a memory card. In addition to the original campaigns, the console version includes the fifteen assignments from The Covert Operations and six extra Special Ops missions. The two discs belong to the different warring factions; they do not make this a two-player game.

Region and language

Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Command & Conquer for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Command & Conquer

Westwood Studios first released Command & Conquer for computers in 1995. The studio built on the base construction and resource gathering of Dune II, but moved the war into a world of its own. Tiberium became both the source of income and the cause of a global conflict. The Global Defense Initiative and the Brotherhood of Nod gave each side its own weapons, faces and objectives. That made the second campaign more than the same assignments in different colours.

The European PlayStation version appeared in 1996 through Virgin Interactive. The original computer-mouse controls were replaced with directional buttons, action buttons and shortcuts for groups. Resuming a campaign also received a console-specific solution: passwords open the beginning of a mission. The conversion was therefore a distinct release from the computer edition, even though the warring factions and the economic cycle of harvesting, building and attacking remained familiar.

Westwood expanded the PlayStation mission package with The Covert Operations and Special Ops assignments made specifically for this console. Those additional scenarios could demand more experience than the opening of the normal campaigns. Filmed orders and electronic music remained important parts of the presentation. Red Alert followed on PlayStation in 1997, with a different war and support for linked consoles. This Platinum offer contains the first Command & Conquer, with the gameplay structure and limitations of that original console version.

Similar games for PlayStation 1

Command & Conquer: Red Alert uses the same cycle of gathering resources, expanding a base and producing troops. It replaces Tiberium with ore and moves the war into an alternative conflict between the Allies and Soviets. Ships, submarines and Tesla defences provide new possibilities. On PlayStation, Red Alert also adds standalone battles against computer armies and a connection between two consoles; the first Command & Conquer focuses here on its single-player campaigns.

Dune 2000 also has you protect harvesters and invest their income in an army. On Arrakis, you collect spice and choose between Atreides, Harkonnen and Ordos. You must account for sandworms and the rocky ground on which buildings can stand. Command & Conquer uses two factions and Tiberium fields. The PlayStation version of Dune 2000 displays three-dimensional units and buildings, while the first Command & Conquer depicts its battlefield with two-dimensional images.

Warzone 2100 shares base construction and the simultaneous control of units with Command & Conquer. However, you assemble vehicles yourself from a body, propulsion system and weapon. Research unlocks new components, allowing you to tailor a design to a particular task. Command & Conquer offers predefined vehicles with recognisable roles. Your choices there mainly concern numbers, composition and the right moment to attack, rather than designing every tank.

Warcraft II: The Dark Saga also has you gather resources, place buildings and develop an army. Humans and orcs fight with knights, spellcasters and ships, while Command & Conquer uses infantry and military vehicles. Warcraft spreads its economy across gold, lumber and oil. In Command & Conquer, Tiberium provides your main income. You must protect supplies in both, but in Warcraft, logging and seafaring can occupy a much larger place in your construction plan.

Like Command & Conquer, KKnD: Krossfire features bases, vehicles and battles that continue without turns. It pits three factions against each other in a world after nuclear war: Survivors, Evolved and Series 9 robots. This creates a mixture of machines and mutated forces. Command & Conquer divides its war between GDI and Nod. Both require you to safeguard the economy behind your front line, but their armies and the background to the conflict clearly differ.