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PlayStation 1

Apocalypse - PlayStation 1 - PS1

€ 44,99

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Apocalypse for PlayStation 1

Apocalypse for PlayStation 1 puts you in the role of Trey Kincaid as you travel through a future world full of armed followers and impending disaster. Bruce Willis provides the hero's face and voice, but the action follows an original science-fiction story. You try to stop the Reverend and his Four Horsemen while escaping a prison and travelling through factories and ruined urban areas. It combines shooting and platform action, with many enemies approaching you from different directions.

You move and shoot independently. That lets you retreat backwards from danger while continuing to fire, or move sideways past a group without losing your firing direction. Between fights you jump over gaps and look for the next passage. Weapons you find change your range and firepower, while a smart bomb helps when the screen becomes too crowded. Learning to read changes in height and incoming projectiles is therefore as important as the amount of ammunition you collect.

Apocalypse is a single-player game. A standard PlayStation controller uses the directional buttons for movement and the action buttons for firing directions. With a DualShock you can also use the two analog sticks, so analog control is not mandatory. Checkpoints let you resume within a level after a failed attempt, but are not permanent saves. At the end of a level you can save progress to a PlayStation memory card. Constant movement, aimed shooting and precise jumping together set the campaign's rhythm.

Region and language

Our PlayStation 1 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Apocalypse for PlayStation 1 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Apocalypse

Activision released Apocalypse for PlayStation in 1998, with Neversoft developing the final game. Before that, the project had followed a different direction. During development, producer David Stohl explained that Bruce Willis had initially been conceived as a computer-controlled companion. The final version made his character Trey Kincaid playable instead. That changed the actor's role: rather than watching a digital partner running alongside you, you directly control the action hero throughout the battles.

The original credits name Willis for Trey's voice and motion capture, alongside singer Poe as Mary Magdalene/Plague. Neversoft built a fast shooter with platform sections around these characters. Cofounder Mick West later explained that the team reused existing technical code when it took over Apocalypse. That pragmatic approach helped the studio finish the project. Meanwhile, the set routes through three-dimensional locations and the separate movement and firing controls gave the game a recognisable structure of its own.

Apocalypse also became important for what Neversoft made next. West described how the team again used technology and even the digital Bruce Willis model for an early skateboarding prototype. That grew into the development of Tony Hawk's Skateboarding. It makes Apocalypse an interesting intermediate step in the studio's history, without the games sharing the same rules. This original PlayStation release remains a standalone science-fiction shooter: you collect weapons, dodge attacks and defeat bosses rather than linking tricks or replaying a film's story.

Similar games for PlayStation 1

Loaded for PlayStation 1 likewise uses many enemies, heavy weapons and a camera showing the action from some distance. It focuses more on searching enclosed rooms and collecting keys from an overhead view. Apocalypse adds jumps, changes in height and shifting camera positions. Alongside the enemies, you must therefore keep watching the edges of the playfield. Both reward constant movement, but the platform sections give Apocalypse a different spatial challenge.

Assault: Retribution for PlayStation 1 shares the fast shooting at groups and movement through three-dimensional combat areas. Its science-fiction action centres on alien opponents and also offers cooperative play. Apocalypse remains a solo campaign around Trey Kincaid, with the Reverend as the threat and jumping as a recurring element. In both games it helps to coordinate movement direction and attacks on enemies, but the characters and the structure of the confrontations differ.

Contra: Legacy of War for PlayStation 1 also tries to bring classic shooting action with many enemies into three dimensions. There you choose from different characters and can take on the action together. Apocalypse chooses one fixed hero and alternates shooting spaces with more pronounced jumps and story routes. Both demand that you spot projectiles early and keep moving, but the combination of Trey, separate firing directions and platforming gives Apocalypse its own controls and pace.

Fighting Force 2 for PlayStation 1 also follows one armed hero from an external viewpoint through industrial and guarded locations. Hawk combines firearms with fists and investigates many objects he can destroy. Apocalypse shifts the focus to continuous firing, dodging and jumping. You control firing direction separately from movement, making retreating during an attack a regular technique. Shared action themes thus produce a different balance between cautious investigation and reacting to a crowded screen.

Spider-Man for PlayStation 1 also comes from Neversoft and combines three-dimensional action with platform sections. Spider-Man uses walls, webs and swinging to determine his route, and approaches many enemies with physical attacks. Trey Kincaid remains far more dependent on firearms and dodging shots on the ground. Both alternate finding a way through and fighting groups, but their movement abilities mean you assess and cross the same space in very different ways.