This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
Worms 3D for Xbox Original
Worms 3D for Xbox Original is a tactical artillery game in which small teams of worms take turns bombarding one another. You move a worm within the available time, choose a weapon and determine the direction and power of the shot. The battlefield now has depth: an enemy may be behind a building or on a ledge above you. You rotate the camera, assess the distance and look for a position where an attack will not hit your own cover.
Bazookas, grenades and explosive sheep change the landscape with every hit. A blast can reduce health, but it can also destroy a safe edge or push a worm into the water. Wind affects certain shots, while ammunition quantities vary according to the rules. With the camera behind your worm, a first-person aiming view and the Blimp overview, you can assess the same situation in different ways. After attacking, there is usually a short period left to crawl away.
Training, campaign missions and challenges let you practise alone and unlock rewards. Locally, up to four human teams can compete by taking turns. You can pass around one Xbox controller; separate controllers are optional. You set up teams and match rules, and Wormpot lets you combine rules. This European Classics edition contains the original PAL game: the Xbox Live addition from the later North American release is not included.
Region and language
Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Worms 3D for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Worms 3D
In 2003, Team17 brought its familiar Worms battles fully into three dimensions for the first time. Sega handled the European release, including Xbox. The basic idea remained recognisable: teams alternate turns and try to be the last survivors with improbable weapons. The third dimension chiefly changed how you identify a safe position and prepare a shot. Alongside left and right, you now had to consider what lay behind an obstacle.
Developer Andy Clitheroe later described deformable terrain as a major technical obstacle. The team used a system that could change the ground after explosions without making every environment impractically demanding from the outset. Level designer Kev Carthew explained that limited amounts of terrain required creative use. Narrow islands and tall structures could therefore feel spacious. The first-person camera helped players judge depth when preparing their shots.
The European Xbox version arrived before the North American one, which was not released until 2005 and added Xbox Live. That distinction matters for this PAL Classics rerelease: an American disc with the same name does not prove online functionality for the European version. Worms Forts: Under Siege and Worms 4: Mayhem are separate later games. Their fort-building and weapons factory are not part of Worms 3D; the later Ultimate Mayhem compilation is not what you receive here either.
Similar games for Xbox Original
Spy vs. Spy and Worms 3D use exaggerated weapons and comic mishaps for competitive matches on Xbox Original. In Spy vs. Spy, participants run around simultaneously, search for items and set ambushes. Worms 3D divides the battle into turns, allowing you to plan a shot first. Both reward thinking about an opponent, but one requires decisions while moving and the other requires aiming within a separate turn.
Worms 4: Mayhem builds on the three-dimensional artillery battles of Worms 3D on Xbox Original. You still move a worm, choose a weapon and aim at opponents within a turn. Mayhem adds features including a weapons factory and more extensive appearance customisation. Worms 3D instead shows the formula's first translation into depth and height. The foundations are related, but assembling a new weapon yourself is not an ability this earlier disc has inherited from its successor.
Worms Forts: Under Siege and Worms 3D divide comic bombardments into turns on Xbox Original. Forts makes building and defending a fortress an important part of the match. In Worms 3D, positioning chiefly concerns the changing landscape, available cover and distance to other worms. Both require thinking ahead after a shot, but one has you protect a structure and its connections, while the other uses the terrain as a changeable battlefield.
Gladius and Worms 3D give you time to think about positions in turn-based encounters on Xbox Original. Gladius moves different gladiators across squares and takes their classes, equipment and attack timing into account. Worms 3D has no comparable gladiator school: your choices concern weapons, trajectories and explosions that change the terrain. Height can provide an advantage in both games, but a hit in Worms can literally remove the position you were counting on from beneath an enemy.
Fuzion Frenzy and Worms 3D offer two different ways for a group to compete on Xbox Original. Fuzion Frenzy has participants react simultaneously to short minigames with constantly changing rules. Worms 3D lets everyone control a team in turn and makes a single carefully chosen attack important. Watching a failed action together can be funny in both, but Worms deliberately gives you time after an opponent's turn to examine the new situation and plan a response.