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Xbox Original

Tom Clancy's Ghost Recon 2 (No Manual) - Xbox Original

€ 4,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Tom Clancy's Ghost Recon 2 for Xbox Original

Tom Clancy’s Ghost Recon 2 for Xbox Original is a tactical military shooter following Captain Scott Mitchell during a fictional conflict in North Korea in 2011. You lead a small unit through forests, villages and open combat areas. The camera normally sits over your shoulder, keeping Mitchell and his immediate surroundings visible. You can also play from a first-person perspective. Spotting distant enemies and choosing a safe direction of approach underpin your next move.

You remain in control of Mitchell and give his team short commands during combat. Have the group follow, take a position or provide support while you check another angle. Before a mission you choose weapons and equipment; cover, stance and fields of fire can matter along the way. Separate Lone Wolf assignments send you out without a team using experimental equipment. Those special capabilities belong to these assignments rather than being standard tools for every campaign encounter.

Alongside the solo campaign, there are cooperative missions and competitive matches for two to four local players in split screen. Each participant needs an Xbox controller. This original Xbox release has a different campaign from the PlayStation 2 and GameCube games bearing the same name. Summit Strike is also a separate game. The original Xbox Live service ended on 15 April 2010; its network history is not a promise that the old online features work today.

Region and language

Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

The manual is missing from this copy of Tom Clancy's Ghost Recon 2 for Xbox Original. That is why the product title says “No Manual”. You receive the game in its box, without the instruction booklet. This makes the contents clear before you order.

The original printed manual usually contains at least English and often around six European languages. The languages vary by edition; Dutch is not always included. This information describes the original booklet and does not mean that it comes with this copy. A copy with a manual is offered separately when available.

The history of Tom Clancy's Ghost Recon 2

Red Storm Entertainment developed the Xbox version of Ghost Recon 2, which Ubisoft released in 2004. Production began in 2002 with the intention of building a new game around Xbox rather than simply transferring the earlier PC approach. The studio wanted to improve the presentation and give Scott Mitchell a recognisable role. The result was a sequel in which you control one established leader, with teammates responding to his instructions during the action.

The over-the-shoulder camera and direct commands changed how you read a fight. You see the leader react to gunfire and can issue orders without first drawing a detailed plan on a command map. Cover and firing direction did not disappear: your soldier’s movement and the group’s support remain connected. Lone Wolf also explored the idea of a future soldier carrying equipment that concentrates information and firepower in one person.

Different platform stories appeared under the same title. Ubisoft Shanghai made the PlayStation 2 and GameCube campaign around events in 2007; Red Storm placed the Xbox conflict later, in 2011. Missions and story information therefore cannot simply be exchanged between them. The standalone Summit Strike followed on Xbox in 2005 with its own campaign. This disc preserves the original Xbox step of Ghost Recon 2: a fixed protagonist, expansive military battlefields and team commands issued directly while shooting and moving.

Similar games for Xbox Original

Tom Clancy’s Ghost Recon 2 and Tom Clancy’s Rainbow Six 3 both let you command a small team during the action. Ghost Recon 2 places the group on military battlefields with longer sightlines; Rainbow Six 3 more often focuses on doors, rooms and hostages. Multiplayer differs too: Ghost Recon 2 has local split screen, whereas this original Xbox Rainbow Six 3 requires several linked consoles for cooperation.

Tom Clancy’s Ghost Recon 2 and Vietcong: Purple Haze combine gunfire with the actions of a military group. Ghost Recon 2 follows Mitchell in a fictional future conflict and normally uses an over-the-shoulder camera. Purple Haze looks through the eyes of a soldier in the Vietnam War, with vegetation and booby traps as recurring obstacles. You therefore choose between different eras and viewpoints, while cover remains important in both games as your team advances.

Halo: Combat Evolved combines on-foot combat with vehicles across alien terrain on Xbox Original. Ghost Recon 2 shares the variation between short and long firing distances, but uses contemporary-looking military weapons and direct team commands. Halo gives Master Chief a recharging energy shield; in Ghost Recon 2, crossing exposed ground is something you try to prevent through cover and support. The difference therefore also affects the rhythm of attacking and withdrawing.

Brute Force likewise uses a camera behind the soldier and commands to a small group on Xbox Original. There you can switch between four specialists, each with a special ability. Ghost Recon 2 keeps Mitchell as your fixed character and lets you direct the other soldiers. Brute Force moves this teamwork to science-fiction worlds and alien opponents; Ghost Recon 2 connects your team’s positioning to a fictional but recognisably military war in North Korea.

Tom Clancy’s Splinter Cell has Sam Fisher infiltrate secured locations on Xbox Original while paying attention to light and sound. Ghost Recon 2 shares the need to observe first, but places much more importance on open firefights and unit support. Sam often seeks a dark route past guards; Mitchell chooses where his group can advance and return fire. Both use a camera behind the protagonist, with a distinctly different purpose for cautious movement.