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Xbox Original

Star Wars: Jedi Knight - Jedi Academy - Xbox Original

€ 11,94

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Star Wars Jedi Knight: Jedi Academy for Xbox Original

In Star Wars Jedi Knight: Jedi Academy for Xbox Original, you create your own Jedi apprentice and train with Luke Skywalker and Kyle Katarn. You choose Jaden Korr's appearance and assemble a lightsaber before missions take you to different Star Wars locations. The action adventure combines shooting with sword combat and Force powers. With a lightsaber drawn, you view Jaden from behind, making jumps, turns and the distance to an opponent clearly visible.

You develop selected Force powers and combine pushing, pulling or speed with your weapons. New saber choices become available as you progress, including two lightsabers or a double-bladed one. These change your attacks and the space you need. Between major story events, you select missions from a set, so not every journey follows the same order. Shooting remains an option when an enemy is distant or the surroundings call for it.

The campaign is for one player. For local duels, two players can face each other on split-screen, each with an Xbox controller. Separate matches against computer-controlled opponents are also available. Do not expect a shared story campaign or features from the later Switch and PlayStation 4 versions. This original Xbox edition keeps Jaden's training and local battles clearly separate.

Region and language

Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Star Wars Jedi Knight: Jedi Academy for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Star Wars Jedi Knight: Jedi Academy

Star Wars Jedi Knight: Jedi Academy appeared in 2003 and built on Jedi Outcast. Raven Software developed the original game; Vicarious Visions handled the Xbox version in collaboration with LucasArts. The series shifted from established hero Kyle Katarn to an apprentice shaped by the player. Kyle remained as a teacher. This let the story connect to familiar events while beginning with someone still finding their own place within the Jedi Order.

The customisable apprentice, personal lightsaber and mission selection were important parts of that change. In its announcement, LucasArts described how training would unlock new saber forms. The combat system consequently offered different ways to use distance and movement. Separate assignments also allowed varied planets without forcing everything into one continuous route. Progress centres on training and choices within an action adventure, not an elaborate party-based role-playing game.

Xbox offered local split-screen battles, while the campaign remained a solo story. Original online matches used Xbox Live; Microsoft ended that service on 15 April 2010. New console versions appeared much later, but they are not part of this physical edition. The offered Xbox disc represents the 2003 version, with its original controls and content, without any promise of present-day online support or modern visual enhancements.

Similar games for Xbox Original

Far Cry Instincts and Star Wars Jedi Knight: Jedi Academy gradually give your character new powers. Jack gains feral speed and senses in a tropical survival campaign; Jaden develops Force powers and new lightsaber choices during training. Instincts keeps you behind the gun in first person, whereas Academy positions the camera behind Jaden during saber fights. That different distance from the character changes how you read movement and approaching enemies.

Star Wars Republic Commando and Star Wars Jedi Knight: Jedi Academy show two sides of the same universe. Boss orders three soldiers around and tries to control firing lanes; Jaden evades shots through movement and uses a lightsaber or Force powers. Republic Commando lets you distribute tactical tasks within a fixed unit. Academy concentrates on developing one apprentice. Local competitive limits differ: up to four players in Republic Commando versus two in Academy.

Star Wars Jedi Knight II: Jedi Outcast is the direct predecessor and follows Kyle Katarn as a fixed hero. Jedi Academy turns Kyle into a teacher and lets you choose apprentice Jaden's appearance and lightsaber. The combination of firearms, Force and saber duels remains familiar. Academy gives you your own Jedi identity earlier and more mission choices, while Outcast develops Kyle's return to his powers along a more fixed story route.

Like Jedi Academy, Halo: Combat Evolved lets you choose between weapons in a science-fiction story. Halo builds combat mainly around shooting, grenades and vehicles; Academy emphasises distance, saber movements and Force attacks. Cooperative play also differs. Halo's story supports two local players, whereas Jedi Academy only lets a second player enter separate split-screen battles. Jaden's campaign remains a personal training journey for one player.

Brute Force shares Jedi Academy's third-person overview during important battles, but centres on four armed specialists. You switch team members and use their separate abilities to approach enemy groups. Academy keeps the same apprentice central, developing through training, Force and lightsaber choices. Controlling one fighter rather than positioning a squad consequently offers a very different task on the same Xbox platform.