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Xbox Original

Metal Arms Glitch in the System (Duits) - Xbox Original

€ 13,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Metal Arms: Glitch in the System for Xbox Original

Metal Arms: Glitch in the System for Xbox Original combines a third-person shooter with jumping, vehicles and robots you can take over. You play Glitch, a damaged robot who has lost his memory. On the planet Iron Star, he helps the resistance against General Corrosive and his Mil army. Among metal buildings and industrial installations, you look for a way forward while enemies fire from different directions. Glitch remains visible on screen, and you also need to watch the space around him.

Weapons change more than the amount of damage you inflict. You can shoot parts off enemy robots and disrupt their movements. A tough opponent becomes less dangerous when you disable its means of attack. With the takeover tool, you control other robots and use their own weapons. Some situations call for heavy firepower, others for a different position or a vehicle. You alternate between shooting, moving and making use of machinery in the environment.

The campaign contains more than forty missions and is played alone. Secret chips give you a reason to explore side paths as well. There are also separate arenas for up to four players on the same Xbox, with a controller for each participant. Different robots, vehicles and rules change these battles against one another. These matches are separate from Glitch's story; the campaign does not become a cooperative adventure.

Region and language

Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

This is the German PAL edition of Metal Arms: Glitch in the System, as stated in the product listing. The product photograph shows the German USK rating. The German release has German voice acting. English game text or English voice acting is not guaranteed for this copy; do not assume it is available based on the general language information above.

Manual

Metal Arms: Glitch in the System for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Metal Arms: Glitch in the System

Swingin' Ape Studios developed Metal Arms: Glitch in the System; Sierra Entertainment and Vivendi Universal Games released it in 2003 for Xbox, GameCube and PlayStation 2. The original release announcement presented taking over other robots as an important part of the design. This was more than an extra weapon: another robot body could change how you approached a battle. This Xbox edition belongs to that original console project.

The robot theme makes damage visible without imitating human soldiers. Detached parts immediately show what your shots have done. The same world contains workshops, machinery and vehicles, connecting the weaponry to its surroundings. The contrast between Glitch's small stature and larger enemies thus has a practical meaning. You do not always have to tackle a heavy opponent the same way; its own equipment can become part of your solution.

The link between the campaign and the arenas also fits this design. Hidden chips make exploring missions useful beyond the story and help unlock additional battle areas. The local battles then use familiar weapons and controllable robots in a different situation. You first get to know the machines during Glitch's journey, then encounter them against other players. The Xbox version supports four participants on one console, while the story itself remains a single-player experience.

Similar games for Xbox Original

Scrapland and Metal Arms: Glitch in the System build a world around robots and using other bodies on Xbox Original. Scrapland makes this ability a way to gain access to places and investigate a murder. Metal Arms uses the robots you take over mainly during battles. You notice the difference with every switch: you seek a useful identity or choose weapons that can eliminate a group of opponents.

Brute Force and Metal Arms: Glitch in the System are third-person shooters on Xbox Original in which different combat options change your approach. Brute Force lets you switch between four regular team members with their own talents. Metal Arms starts with Glitch and lets you take over enemy machines. The former asks you to combine a fixed team; the latter turns the robot in front of you into a possible temporary reinforcement.

Destroy All Humans! and Metal Arms: Glitch in the System combine third-person shooting with alien technology and dark humour on Xbox Original. Crypto uses tools including telekinesis and a flying saucer against human society. Glitch instead fights within an entirely mechanical world and takes over other robots. Both change a battle through unusual equipment, but the opponent's body plays a more direct role in Metal Arms.

Halo: Combat Evolved and Metal Arms: Glitch in the System let you alternate between firearms and vehicles on Xbox Original. Halo usually views the action through Master Chief's eyes and gives battles space on alien battlefields. Metal Arms keeps Glitch visible and adds jumping and robots you can take over. You therefore pay more attention to the position of your own body and to the machine that might open a different way through a confrontation.

Oddworld: Stranger's Wrath and Metal Arms: Glitch in the System give their weapons clearly defined functions on Xbox Original. Stranger fires living ammunition to lure, restrain or eliminate fugitives. Glitch damages robot parts and uses machines with different attacks. Both reward choosing equipment to match the situation; bounty hunting with live captures demands something different from an armed robot uprising.