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King Arthur for Xbox Original
King Arthur for Xbox Original is an action adventure that alternates sword fighting, archery and battles on horseback. The game follows Antoine Fuqua's 2004 film: Arthur and his knights cross a troubled Britain and fight advancing enemies. Across the different missions, you play heroes including Arthur, Lancelot, Guinevere, Tristan and Bors. Their weapons and abilities change how you approach a group of opponents and the distance you try to maintain during a fight.
You combine light and heavy attacks, block blows and use special moves to create space. Progress brings improvements for your characters, giving them more options than at the start of the journey. The focus is on direct combat and completing an objective within a defined level. Riding and ranged attacks break up the fighting on foot; you do not build a kingdom or command an army through a strategic map.
You can complete the campaign alone or play together locally with two players. Each participant needs their own Xbox controller. Film clips connect the missions and show where the next confrontation fits into the story. This original Xbox release centres on the film's heroes and their battles, not the later King Arthur strategy games for PC.
Region and language
Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
King Arthur for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of King Arthur
Krome Studios developed King Arthur with publisher Konami and Buena Vista, the Disney organisation behind the film's game rights. The project was announced in May 2004 for Xbox, PlayStation 2 and GameCube. The American release followed in November 2004; Europe received the game in 2005. It was prompted by the Touchstone film produced by Jerry Bruckheimer and directed by Antoine Fuqua, with Clive Owen as Arthur and Keira Knightley as Guinevere. The game uses the same film world and recognisable characters.
The Australian studio was also working on TY the Tasmanian Tiger 2: Bush Rescue during this period. King Arthur required a different approach: not a colourful collecting adventure, but human fighters, weapons and battles tied to the film. Krome emphasised close combat, archery and riding on horseback. This variety turns different types of film scenes into actions you perform yourself, while the levels determine the route through the story.
The film connection is also visible in the transition between recorded footage and playable battles. The story presents its own interpretation of the Arthurian legend; that does not make it a historical reconstruction. Within the Xbox library, King Arthur therefore sits alongside other film-based action adventures with fixed missions and local cooperation. Sharing a title with later PC games does not mean sharing their design: this release remains a directly controlled combat game.
Similar games for Xbox Original
The Lord of the Rings: The Return of the King also lets two players experience film battles together on Xbox Original. Both games combine weapon strikes with ranged attacks and upgradable heroes. Return of the King divides its adventure into routes featuring Aragorn, Gandalf and the hobbits, among others. King Arthur stays with human warriors from Britain and adds battles on horseback to the journey.
The Lord of the Rings: The Two Towers shares the transition from film footage to direct action and the purchase of new combat techniques. There too, you watch enemy groups and time your attacks. The important difference concerns playing together: The Two Towers is a solo game on Xbox Original. King Arthur lets a second player join locally with their own controller and uses a different film world without orcs or wizards.
Baldur's Gate: Dark Alliance combines weapon combat with two-player cooperation on Xbox Original. You view the action more from above and devote considerable attention to equipment you find, spells and character development. King Arthur shows its film heroes at closer range and guides you through fixed battles. Both involve tackling enemies together; collecting and comparing loot is much more prominent in Dark Alliance.
Prince of Persia: The Sands of Time also centres on third-person sword fighting on Xbox Original. Its rhythm differs because the prince spends much of the time between encounters climbing, jumping and finding routes past traps. His time powers let you undo mistakes. King Arthur focuses on missions with several film heroes, ranged weapons and horses. Where Prince of Persia often asks you to find a way through, King Arthur mainly asks how to defeat the next enemy group.
Fantastic 4 also turns a film story into an action adventure with local two-player cooperation on Xbox Original. Its characters are distinguished by stretching limbs, fire, invisibility and great strength. King Arthur uses human weapons and varies combat distance through swords, bows and horses. Both games connect familiar film characters to fixed missions, but Fantastic 4 builds its obstacles and team combinations around superpowers rather than knightly combat.