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Xbox Original

Halo Combat Evolved (Classics) - Xbox Original

€ 12,94

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Halo: Combat Evolved for Xbox Original

Halo: Combat Evolved for Xbox Original is a first-person shooter in which Master Chief arrives on a mysterious ringworld. With the artificial intelligence Cortana, you investigate the structure while the Covenant attack the human survivors. You fight through narrow ship corridors, across grasslands and between alien installations. The surroundings continually change the distance at which you spot enemies and the room available for movement.

You carry two weapons and combine shots with grenades and melee attacks. Your energy shield recharges when you stay out of fire briefly; lost health requires a health pack. Weapons taken from defeated enemies offer new options, but their ammunition or charge is limited. Vehicle sections alternate walking with driving, firing from a Warthog or flying. The same encounter can therefore unfold differently with another route or weapon combination.

You can play the campaign alone or with two players in split-screen. Separate local matches support up to four participants, each needing an Xbox controller. This is the original Xbox version, not Combat Evolved Anniversary or a later remake. Extra maps and weapons from the PC version are not on this disc. Classics packaging does not change the core game: the campaign and local matches remain the same original Xbox content.

Region and language

Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Halo: Combat Evolved for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Halo: Combat Evolved

Bungie developed Halo: Combat Evolved, and Microsoft released it with the American Xbox launch in November 2001. In Europe it joined the console’s launch in March 2002. Microsoft had acquired Bungie in 2000, after Halo had already followed a different development path. The finished game made a soldier, two analogue sticks and a ring-shaped alien world the starting point of a new console series.

The design linked combat on foot with vehicles in the same environment. You did not continually use the same weapon: two carrying slots, varied enemies and scarce supplies encouraged switching. The recharging shield gave encounters a recognisable rhythm of attacking and withdrawing, while the separate health meter kept consequences in place longer. Cover and the moment to advance again therefore mattered more than simply continuing to fire.

Alongside the story, shared play found a place around one television or linked Xbox consoles. The first Xbox disc had no native Xbox Live support. The later PC adaptation, Anniversary and newer collections followed their own technical designs; their additions are not part of this original version. The first Halo thus preserves the foundation of the series: encounters with several solutions, an explorable science-fiction world and local shared play without requiring a later network service.

Similar games for Xbox Original

Halo: Combat Evolved and Halo 2 are Xbox Original first-person shooters with vehicles, two carried weapons and campaigns for two players. The first game uses health packs alongside its recharging shield. Halo 2 adds wielding two small weapons together and boarding vehicles. The sequel also alternates Master Chief with the Arbiter, showing the conflict from another position.

Halo: Combat Evolved and Brute Force share science-fiction weapons and battles against alien enemies on Xbox Original. Halo follows one soldier through his own eyes and lets two players share the campaign. Brute Force uses a camera behind the fighter and four specialists with different abilities. You switch between teammates or give them orders. Four controllers let four people play that campaign together instead of Halo’s pair.

Halo: Combat Evolved combines science-fiction battles with vehicles and alien enemies on Xbox Original. You usually see through Master Chief’s eyes and can collect different weapons on foot. MechAssault keeps the camera behind a large robot and ties its armaments to that machine. Halo also has a two-player split-screen campaign; in MechAssault, surviving together is separate from the story.

Halo: Combat Evolved likewise lets you switch between walking and vehicles on Xbox Original. Master Chief uses individual weapons and vehicles such as the Warthog, while Lone Wolf moves into enormous BattleMechs and NeuroHacking. Halo presents most of its fighting through a soldier’s eyes. Lone Wolf keeps the camera at a distance, making the relative sizes of robot, pilot and buildings clearly visible together.

TimeSplitters 2 also uses first-person shooting on Xbox Original, but jumps between historical and futuristic settings. Halo: Combat Evolved keeps its campaign within a connected war around the ringworld and gives vehicles a larger role. TimeSplitters 2 adds the MapMaker for building your own levels. Halo’s original Xbox version has no such editor; its fixed combat spaces instead provide the foundation for different routes and weapons.