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Fantastic 4 for Xbox Original
Fantastic 4 for Xbox Original is an action adventure featuring the four superheroes from the 2005 film. Reed Richards stretches his body, Sue Storm uses invisibility and force fields, Johnny Storm attacks with fire and Ben Grimm moves heavy objects as The Thing. You fight enemies and overcome obstacles by using the right hero. The story follows the struggle against Doctor Doom, but also visits locations and opponents from the comics beyond the film.
During missions, you switch between the characters currently available. You link normal attacks into combinations, grapple opponents and use cosmic powers. Some actions take place at marked spots with a particular hero; others involve two teammates working together. Earned points enter a shared pool and unlock new moves. This lets you choose which techniques to expand, while objects in the environment can also become throwing weapons.
You play the story alone or locally with two players, each using their own Xbox controller. Four heroes therefore does not mean a campaign for four participants. Alongside the story, you can practise moves and fight waves of enemies in the arena. This release is the original 2005 film game, not Fantastic Four: Rise of the Silver Surfer or Marvel: Ultimate Alliance.
Region and language
Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Fantastic 4 for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Fantastic 4
Activision released Fantastic 4 in 2005 around Twentieth Century Fox's theatrical film. Seven Studios developed the Xbox version alongside the PlayStation 2 and GameCube releases. Beenox handled the PC version and Torus Games the separate Game Boy Advance game. That distinction matters: the same film name appeared on games for different devices, but not every version came from the same team. On Xbox, it became a three-dimensional action adventure in which you regularly switch heroes.
Screenwriter Zak Penn helped create a story that expanded the film's events. As a result, the team faces comic characters such as Mole Man and Diablo alongside Doctor Doom. The original English-language production also used the voices of the five principal film actors: Ioan Gruffudd, Jessica Alba, Chris Evans, Michael Chiklis and Julian McMahon. This connection explains the familiar faces and situations, while additional missions make room for battles absent from the theatrical version.
The game turns the differences within the family into concrete actions. A heavy object calls for Ben, a security system for Reed's knowledge and a special passage for the right power. Team combinations connect these individual roles during combat. The result is a film adaptation with a fixed group, a shared points pool and two local players. The larger hero selection of later Marvel games is not part of this release.
Similar games for Xbox Original
Fantastic 4 also turns a film story into an action adventure with local two-player cooperation on Xbox Original. Its characters are distinguished by stretching limbs, fire, invisibility and great strength. King Arthur uses human weapons and varies combat distance through swords, bows and horses. Both games connect familiar film characters to fixed missions, but Fantastic 4 builds its obstacles and team combinations around superpowers rather than knightly combat.
X-Men Legends also lets you combine the powers of different Marvel heroes on Xbox Original. There, you assemble a squad from a larger selection of mutants and develop their abilities as in an action RPG. Up to four players can cooperate locally, each with their own controller. Fantastic 4 sticks to two players and the familiar family of four. Available heroes follow the mission rather than the creation of your own mutant team.
The Incredibles also centres on a superhero family whose members have different powers on Xbox Original. Mr. Incredible hits hard, Elastigirl stretches and the children bring speed and invisibility. That game divides their roles across separate sections of a solo adventure. Fantastic 4 places greater emphasis on switching between available teammates and performing attacks together. A second player can join the story locally here, while The Incredibles remains a solo game.
Ultimate Spider-Man also uses Marvel characters on Xbox Original, but chooses a drawn comic style and a story featuring Spider-Man and Venom. You move more freely through the city and experience the differences between their movement and attacks. Fantastic 4 guides its family through defined missions with power-specific obstacles. Both require the right use of special abilities; exploring the city is central to Ultimate Spider-Man, while team actions and local cooperation matter in Fantastic 4.
Justice League Heroes also combines superpowers with two-player cooperation on Xbox Original. Its heroes come from DC Comics: Superman, Batman and Wonder Woman, for example, rather than the Richards and Storm family. The game lets you develop their abilities and uses its own comic-based story. Fantastic 4 has a more direct connection to one theatrical film and builds team combinations around four fixed family members. Both involve fighting together with powers that complement each other.