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Xbox Original

Dave Mirra Freestyle BMX 2 - Xbox Original

€ 8,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Dave Mirra Freestyle BMX 2 for Xbox Original

Dave Mirra Freestyle BMX 2 for Xbox Original puts you on a BMX bike to find lines between ramps, rails and high platforms. You build speed, choose a take-off point and combine jumps with spins, grinds and balancing on one wheel. The Trick Modifier changes a move while you perform it. A long combination therefore takes more than pressing lots of buttons: you also need to know how much room remains to land straight. A failed landing ends your attempt and sends the rider crashing off the bike.

In Proquest you complete tasks set by other riders and collect Respect Points. These unlock further challenges and earn you rewards such as better bikes. You explore large environments with different routes, while particular jumps and links between obstacles keep giving you new goals. Session offers a short ride for a high score; Freeride lets you practise without time pressure. In the Park Editor you place components yourself to build your own riding area and try out combinations.

The Xbox edition includes Venice and a reworked Greenville as additional areas. Two players can compare scores and other achievements on the same console, but take turns riding: there is no simultaneous split-screen play. You use ordinary Xbox controllers; no cycling accessory is needed.

Region and language

Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Dave Mirra Freestyle BMX 2 for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Dave Mirra Freestyle BMX 2

Z-Axis developed Dave Mirra Freestyle BMX 2 for Acclaim, which published it under its Max Sports label. The sequel appeared in 2001, shortly after the first Dave Mirra Freestyle BMX from 2000. The American Xbox version followed in November 2001; the European edition arrived in March 2002. The name refers to professional BMX rider Dave Mirra, who also contributed to the motion capture. Other professional riders, including Ryan Nyquist, helped make the game's cycling world recognisable.

The design expanded the first game's trick controls. The Trick Modifier gave players room to vary existing moves and link them together along the way. Respect connected individual tasks, competitions and new equipment. Progress therefore meant more than raising a score: you also learned to read an area's layout. The larger environments made it possible to use several obstacles in one continuous route, with a good landing as the decisive finish.

The Park Editor added a building space of your own: you could place ramps and other components, then test how the lines worked. Venice and a reworked Greenville expanded the Xbox version. The PS2 edition already had a Greenville area, but not this new layout. This remains Dave Mirra Freestyle BMX 2; the later BMX XXX is a different game and is not part of this edition.

Similar games for Xbox Original

Mat Hoffman's Pro BMX 2 on Xbox Original also centres on a BMX bike, high jumps and combinations along obstacles. Its journey through different cities gives it a different structure from the Respect tasks in Dave Mirra Freestyle BMX 2. Dave Mirra places considerable emphasis on adjusting individual tricks with the Trick Modifier. At the same rail or ramp, you therefore keep asking which variation will still fit into your route.

Tony Hawk's Pro Skater 4 also lets you ride freely and accept tasks from characters. The similarity lies in learning to recognise good lines through an area. On the skateboard you connect grinds and jumps through manuals and reverts; Dave Mirra Freestyle BMX 2 uses the positions and movements of a BMX bike. The approach, turning the bike and landing straight give the same sort of score chase a different rhythm.

Aggressive Inline also comes from Z-Axis and uses extensive environments in which you string tricks together. There you ride inline skates and maintain a Juice meter, so a continuous outing develops differently. Dave Mirra Freestyle BMX 2 divides your progress between Respect, tasks and competitions. The bike also takes more space when turning, so a route that works on skates will not automatically feel the same on two wheels.

SSX Tricky combines big tricks with snowboard races on distinctive mountain courses. As in Dave Mirra Freestyle BMX 2, you must consider which move still fits between take-off and landing. SSX Tricky keeps pushing you downhill towards a finish or a high score. Dave Mirra lets you turn around in a riding area, approach an obstacle again and work on a particular combination. Exploring a place therefore matters more than memorising one descent.

Amped 2 shares the attention to style, balance and linking tricks properly, but moves it to snowboarding on broad slopes. You look for natural jumps and rails while gravity guides your route. Dave Mirra Freestyle BMX 2 lets you generate your own speed and ride back and forth between constructed obstacles. The Park Editor makes the difference tangible: you can adapt the BMX environment to a line you want to practise.