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Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
America's Army: Rise of a Soldier for Xbox Original
America’s Army: Rise of a Soldier for Xbox Original is a tactical first-person shooter in which you develop your own soldier. You begin with exercises and assignments as a rifleman and work towards specialised duties. The career contains 35 missions across seven roles, including grenadier, sniper and team leader. Your position within the group changes too: initially you follow orders, while later you decide where teammates should move or provide covering fire.
After assignments, you distribute experience points among skills such as shooting, observation, stealth and first aid. These choices affect your soldier’s performance, but your stance also matters during a firefight. A prone position steadies your aim; incoming fire can reduce your combat effectiveness. You use weapon sights, seek cover and track the group and objectives on the compass. Helping wounded comrades and firing short bursts can matter more than shooting continuously.
You play the campaign alone on one console. This retail version has no local split screen; early announcements describing it do not reflect the finished game. The original online matches used Xbox Live, whose service for original Xbox games ended on 15 April 2010. Those online features are not offered here as available. Rise of a Soldier is a separate console interpretation, not the free PC game or America’s Army: True Soldiers for Xbox 360.
Region and language
Our Xbox Original games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
America's Army: Rise of a Soldier for Xbox Original includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of America's Army: Rise of a Soldier
Secret Level developed America’s Army: Rise of a Soldier in cooperation with the US Army; Ubisoft released the Xbox game in North America in 2005. The European edition followed in 2006. The project grew out of a 2003 agreement between Ubisoft and the Army. The free PC series already existed, but the console production received its own career in which personal development, training and combat assignments jointly determine progression.
Military advisers supplied information on weapons, equipment and operating as a unit. The structure lets you experience different responsibilities: a rifleman supports the team, a sniper works with distance and observation, and a leader issues orders. Experience points connect these duties to lasting skills. The game therefore retains more than an unlocked next assignment after a mission. Your choices reappear when the same soldier takes a different position within the unit.
Development included plans that did not all reach this disc. An announced PlayStation 2 version was never released, and the split-screen play mentioned early on is absent from the retail Xbox version. This distinction helps place the edition in its own period. The later True Soldiers was made by Red Storm for Xbox 360. Rise of a Soldier remains Secret Level’s game with seven roles and a single-player career on the original Xbox.
Similar games for Xbox Original
Tom Clancy’s Ghost Recon 2 shares the focus on cover and operating as a military group on Xbox Original. You follow Scott Mitchell and issue team commands immediately; Rise of a Soldier first takes you through lower-ranking roles and skill development. Ghost Recon 2 uses an over-the-shoulder camera by default, while America’s Army looks through your soldier’s eyes. The difference concerns both your view of the terrain and how your responsibilities develop.
Full Spectrum Warrior has you move two small teams between cover positions on Xbox Original, without aiming as an ordinary rifleman yourself. Rise of a Soldier combines leadership with personal shooting and commands unlocked later. Both make comrades’ positions important, but Full Spectrum Warrior builds every movement around your orders. America’s Army adds an individual career in which marksmanship, stealth and aid to the wounded also change through experience points.
Tom Clancy’s Rainbow Six 3 also uses a first-person view and a small group with weapons and equipment on Xbox Original. Its emphasis is on counter-terrorist raids, doors and hostages. Rise of a Soldier chooses military roles, training and your developing soldier. As Ding Chavez, you command a team from the outset in Rainbow Six 3; America’s Army makes gaining that responsibility part of the career and its successive specialisations.
Conflict: Desert Storm follows four specialists through a fictional story around the 1991 Gulf War on Xbox Original. You can switch between soldiers yourself and put each one to work. Rise of a Soldier focuses on developing one soldier you create. Both connect shooting with support from others, but Conflict organises this around a fixed four-person group. America’s Army lets the same person experience different military roles and ties their abilities to selected skills.
Halo: Combat Evolved also uses a first-person view on Xbox Original, but gives Master Chief a regenerating energy shield and alien weapons. Rise of a Soldier starts from military equipment, stances and individual skills. Both shooters require you to read cover and firing distance, although Halo more often lets you switch vehicles and weapons. America’s Army breaks up combat with training and development, making an assignment count towards your soldier’s continuing career too.