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Xbox 360

Xbox 360 Controller Black

€ 21,98

Currently sold out

Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Xbox 360 Wireless Controller

This wireless Xbox 360 controller has offset analogue sticks, a directional pad and A, B, X and Y buttons. Two bumpers and triggers sit at the top. Sticks can control movement and looking; triggers may handle acceleration, braking or shooting. The game determines layout and vibration feedback. The central Guide button operates system functions. Start and Back supplement gameplay and menus without changing the basic layout.

Pair using the connection buttons on console and controller. This is not Bluetooth. Power comes from two AA batteries in a holder or a compatible battery pack. Play & Charge charges a designed-for-purpose pack, not ordinary AA batteries. Gameplay remains wireless while charging. Wireless PC use needs a compatible Xbox 360 receiver and software support. A charging cable alone does not turn it into a wired USB controller.

Each simultaneous local player needs a controller, within the game's supported limits. Saves remain on console storage. This controller does not work directly on Xbox One or Xbox Series. The offer follows the shown colour and stated condition. Console, game, batteries, battery pack, charging cable and PC receiver are included only if explicitly listed. Select any extras for the Xbox 360 generation.

History

Microsoft introduced the Xbox 360 controller with the console in 2005, offering wired and wireless versions. Offset sticks, four coloured action buttons and analogue triggers developed earlier Xbox designs. The central Guide button opened system functions without a separate remote. Wireless models also focused attention on pairing, battery power and a clear indication of which player was assigned to each controller.

The same basic controls served varied games. Shooter sticks handled movement and aiming, while racing games could use triggers for progressive acceleration and braking. Vibration added physical feedback when supported. Different colours and revisions appeared during the Xbox 360 era, not all with the same extras. A distinctive colour alone therefore does not identify an alternative directional pad, included battery pack or charging kit.

Xbox One introduced a new controller family in 2013. A familiar appearance did not mean it reused Xbox 360's wireless connection, leaving the older pad tied to its own console and receiver system. Xbox 360 controllers also became familiar on computers, but wired USB and wireless versions require different connections. This explains why a Play & Charge cable does not replace a separate wireless receiver.

Five popular Xbox 360 games

Halo 3 follows Master Chief against the Covenant and Flood. Switch weapons, throw grenades and use vehicles to approach battles differently. The two sticks divide movement and aiming; surroundings determine when to take cover or push forward. The campaign also supports two local players with a controller each. Legacy online matchmaking has ended and is not presented here as a working feature.

Gears of War 2 continues Marcus Fenix and Dom's fight against the Locust. Cover shapes movement through battlefields: move along obstacles, choose firing positions and wait for openings. The campaign alternates firefights with larger events and vehicles. Two controllers let you play the campaign locally in split screen. This example concerns that fixed campaign, without promising old download packs or current network availability.

Forza Motorsport 4 focuses on circuit racing, collecting cars and refining driving technique. Progress through career events as each car changes braking, steering and acceleration demands. Analogue controller triggers help you modulate those inputs. Autovista lets you inspect selected cars. A wheel or Kinect is unnecessary for regular controller races. Online features and additional downloadable cars are outside this example.

Fable II builds an Albion adventure around your hero's choices. Fight with melee weapons, firearms and magic, explore settlements and travel with a dog. Conversations and decisions influence others' reactions. The controller assigns attack styles to direct buttons so you can alternate during combat. Alongside the main story are activities such as jobs and building a household, giving different journeys through Albion different tones.

Red Dead Redemption follows John Marston through towns, wilderness and conflicts with his past. Ride to missions, investigate encounters along the way and use Dead Eye for more deliberate gunplay. Controller actions change between walking, riding and aiming. The main story is single-player. Undead Nightmare is separate content and is not automatically implied when referring to the original Red Dead Redemption for Xbox 360.