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Nintendo NES

Rush'N Attack - Nintendo NES

€ 18,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Rush'n Attack for Nintendo NES

Rush'n Attack for Nintendo NES is a military action game in which you infiltrate an enemy base behind enemy lines to destroy it. You cross six areas, from an iron bridge and an airfield to a harbour, a forest and a warehouse. Soldiers rush towards you from both sides, paratroopers land between the platforms and gunmen wait above you. Your main weapon is a knife, so you must approach enemies without running into their bullets.

With the directional pad you jump upwards, climb ladders and lie down to avoid gunfire. B performs the knife attack; A activates captured equipment. A bazooka or grenade pickup gives you three shots, while the pistol has unlimited ammunition for a short time. A shield protects you briefly. Because these advantages do not last, it pays to save a stronger weapon for a dangerous group or a final encounter.

You can play alone or with two players simultaneously, each using a standard NES controller. Blue and red cross the same battlefield together but keep separate scores: the highest score determines the winner. Advancing together also becomes a contest for hits and captured equipment. The original NES cartridge has no battery-backed saves or passwords for continuing later; a new session starts again in the first area.

Region and language

Our Nintendo NES games are PAL editions, unless stated otherwise. This product contains a loose cartridge for the European market. A box is only included if explicitly stated in the product details. We note any different region in the product details. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

With Rush'n Attack for Nintendo NES, you receive a loose cartridge. A box and manual are not included unless we explicitly state otherwise in the product details. This is the standard way we supply this copy.

The history of Rush'n Attack

Konami developed Rush'n Attack from the 1985 arcade game Green Beret. The NES adaptation began appearing in 1987 and received its own structure for home play. The premise remained a commando armed with a knife among heavily armed enemies, but the original four arcade areas were expanded to six. An airfield and a warehouse are among the routes on NES. The side-on view and military setting remained recognisable through that transition.

The NES version also changed multiplayer. Instead of taking separate turns, two soldiers can move through the same environment simultaneously. The screen must therefore accommodate both players, while each jumps, attacks and uses captured weapons independently. Konami combined this with separate scoring. Reaching the base together and competing for the highest score exist side by side; a second player is not merely a spectator waiting for a turn.

The home version also gave the arsenal more variety. Alongside the familiar knife, grenades and bazooka, the original NES manual lists a temporary pistol and an invincibility shield. Final encounters range from groups of jumping soldiers to an autogyro. Konami thus expanded the simple arcade foundation into a distinct console adventure. This cartridge contains that NES interpretation, not the original arcade game or a later rerelease with additional saving options.

Similar games for Nintendo NES

Contra for Nintendo NES likewise lets two players advance through military defensive lines simultaneously. Both games demand that you remember enemy attacks and collect better weapons at the right moment. Contra, however, gives you a firearm from the start and lets you shoot in several directions. In Rush'n Attack the knife remains your basic weapon, with firearms available only as temporary pickups. You must therefore look more often for an opening to get close enough to an enemy.

Jackal on Nintendo NES shares Konami's military action, enemy bases and simultaneous two-player action. There you control a jeep from above, blast open buildings and deliver rescued prisoners to a helicopter landing site. Rush'n Attack shows the battle from the side and has you jump and climb ladders on foot. Whereas Jackal gives your vehicle room to drive around attacks, here you must account for platforms, changes in height and the knife's short reach.

Castlevania for Nintendo NES also combines a limited main weapon with expendable additional attacks. Simon Belmont keeps enemies farther away with his whip than the soldier can with his knife, while hearts power his throwing weapons. Rush'n Attack uses captured equipment limited by ammunition or time. Both require careful steps and well-timed jumps, but Castlevania takes place in a castle full of monsters and has no simultaneous second player.

Shatterhand on Nintendo NES uses close-range attacks amid enemy gunfire, just like Rush'n Attack. You punch with cybernetic fists and collect letter combinations for hovering support robots that fire additional weapons. Rush'n Attack keeps equipment simpler: a knife and temporary captured tools. Shatterhand also lets you choose some of its areas yourself. Rush'n Attack's military journey follows a fixed route and can be tackled by two players simultaneously.

Bionic Commando for Nintendo NES likewise has you fight an enemy military force. Its bionic arm replaces normal jumps: you hook onto ceilings and swing across gaps. A map lets you choose destinations and equipment. Rush'n Attack instead centres on advancing directly, jumping and attacking at close range. Both involve reading enemy positions; how you reach such a position differs greatly between a swinging arm and a commando on foot.