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Viking: Battle for Asgard for Xbox 360
Viking: Battle for Asgard for Xbox 360 is an action-adventure game in which you fight the army of the goddess Hel as Skarin. The conflict takes place in a world based on Norse mythology. You travel through expansive areas, investigate occupied locations and free warriors who join your struggle. Battles with small patrols prepare you for larger confrontations, in which you move across the battlefield among many other soldiers.
Skarin uses a sword and axe to tackle enemies at close range. You buy new moves and expand his attacks with magic. It helps to look at where a group is positioned and which route leads to a prisoner camp. Not every rescue calls for a frontal attack: sometimes you can move past guards and reach the prisoners first. The game thus alternates travelling and preparation with direct, bloody combat. The people you rescue strengthen your army.
Once preparations have progressed far enough, a large battle follows in which your own actions support the fight. You continue to control Skarin himself; this is not a strategy game where you move entire units from above. You play the campaign alone, with no local cooperative play or online multiplayer battles. The contrast between quiet exploration and a crowded battlefield shapes this original Xbox 360 adventure. The large armies are computer-controlled.
Region and language
Our Xbox 360 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Viking: Battle for Asgard for Xbox 360 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Viking: Battle for Asgard
The Creative Assembly developed Viking: Battle for Asgard, and Sega released it in 2008 for Xbox 360. The studio was already known for Total War, but had also created console action with Spartan: Total Warrior. Viking continued that interest in direct combat. It combined a personally controlled warrior with larger military confrontations and used Norse gods as the premise for the struggle against an army of the undead.
Producer Tristan Lefranc explained at the time that the studio worked on both console releases from the same overall design. It was not simply an existing game ported afterwards. One important difference from Spartan was the room to explore areas. The designers also had to keep large battles readable for someone standing among the soldiers. New moves and spells developed Skarin without having you create a completely custom role-playing character.
The decision to focus on one player was part of developing those battles. Lefranc explained that displaying and processing such armies was already a considerable technical challenge. Viking therefore did not become a game where two players each lead their own army against the other. That distinction remains important in this Xbox 360 edition: the large scale refers to the battlefield, not the number of human participants. The result connects an action-game experience with a larger war in which your rescues have meaning.
Similar games for Xbox 360
Conan on Xbox 360 also features a muscular warrior, magic and bloody weapon combat in a fantasy world. It follows a more direct route with greater emphasis on weapon choices. Viking gives you larger areas to explore and makes freeing other warriors lead to battles in which the army you have assembled is visibly present.
Devil May Cry 4 also gives you established protagonists, weapons and supernatural attacks against enemy groups on Xbox 360. Nero and Dante use different combat abilities and receive ratings for attack chains. Viking focuses more on Skarin’s journey through occupied areas. Freeing people prepares a larger battle rather than mainly rating your execution of one defined mission.
Golden Axe: Beast Rider on Xbox 360 shares the combination of swords, magic and violent fantasy combat. Tyris also uses rideable beasts to tackle enemies. Viking revolves around Skarin and strengthening his army. The distinction lies mainly in the larger exploration areas and freeing allies in preparation for battles.
Dante’s Inferno likewise uses a mythologically coloured world, magic and brutal monster battles on Xbox 360. Its descent through Hell follows a more tightly structured route with puzzles and bosses. Viking more often lets you explore an area and choose an approach to an occupied location. Rescuing warriors then affects the size of the army attacking alongside Skarin.
Dynasty Warriors 6 on Xbox 360 also pits a personally controlled fighter against many soldiers on a battlefield. It uses the historical story of the Three Kingdoms and a large cast of heroes. Viking follows one fixed warrior in a mythological world and connects its larger battles with individual rescues and exploration trips.