This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
Sonic Adventure DX Director's Cut for Nintendo GameCube
Sonic Adventure DX Director's Cut for the Nintendo GameCube is a 3D platform adventure that connects fast-paced action tracks with areas where you walk around and look for clues. Dr. Eggman tries to use the Chaos Emeralds for his plans. You follow the story through Sonic and other playable characters, each with their own commands and movements.
With Sonic you run through loops, jump between platforms and attack enemies. Other storylines change the activity: Tails has to win competitions, Knuckles searches for fragments of the Master Emerald and Big goes fishing. This gives you different routes through the same events. Among the action areas you can explore Station Square and see where your next assignment starts.
You can also care for Chao in special gardens. Those little creatures get food and animals from the action areas, which helps you build something in addition to the main stories. The DX edition adds a series of sixty missions and contains twelve classic Game Gear games to unlock. You alternate between completing a storyline, completing an extra assignment and spending some time with the Chao. The pace depends greatly on the chosen character: some courses require speed and jumps, others revolve around searching, aiming or calmly reeling in a fish.
Region and language
Our Nintendo GameCube games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Sonic Adventure DX Director's Cut for Nintendo GameCube includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Sonic Adventure DX Director's Cut
Originally released for Sega's Dreamcast, Sonic Adventure marked a major step towards a fully three-dimensional Sonic adventure. Sonic Team connected action tracks with freely exploreable spaces in between and told one story from six perspectives. The Japanese edition came out in 1998; the GameCube adaptation followed in 2003 under the name Sonic Adventure DX Director's Cut.
The sequel, Sonic Adventure 2: Battle, was already available on the GameCube at that time. So DX later brought the earlier adventure to Nintendo's console. Sega kept the various characters and Chao care, adjusted the presentation and added quests. The missions gave existing locations new goals, so that after following a story you had reasons to visit an area.
The twelve unlockable Game Gear titles also made a connection with Sonic's history on a portable Sega console. These are additional games in addition to the 3D adventure. Some of it later also appeared in Sonic Gems Collection, which forms another collection. DX remains primarily the adaptation of the first Sonic Adventure: the different playing styles and the alternation between exploring a city and traveling a fast track are part of that original design.
Similar games for Nintendo GameCube
Sonic Adventure 2: Battle is the closest comparison, with fast lanes, treasure hunting, shooting sections and Chao care. The progression there follows two sides of a conflict with alternating characters. Adventure DX gives each character their own storyline and lets you walk more freely through connecting areas and search for clues in between the action.
Sonic Heroes also uses three-dimensional courses with speed, jumps and various skills. You switch between three characters within one team. Adventure DX divides its playstyles into separate storylines. That makes the transition between characters greater: Knuckles' searches and Bigs fishing have a completely different pace than Sonic's action paths.
Shadow the Hedgehog shares the fast-paced 3D action and familiar characters, but adds weapons and objectives that influence the course of your route. Adventure DX places more emphasis on experiencing different sides of one story. The quieter spaces and Chao gardens regularly interrupt the running and jumping.
Super Mario Sunshine also lets you explore 3D areas and repeat platform challenges for new objectives. Mario's water pump determines many of his movements. In Adventure DX the actions change more when you choose a different character; the fun can come from speed, but also from searching, flying or taking care of Chao.
Billy Hatcher and the Giant Egg also comes from Sonic Team and combines colorful 3D platforming with collecting and caring for something besides the action. Billy uses large eggs to roll, jump and attack. Adventure DX makes the movement depend on your character and keeps the Chao care separate from the courses.