
Guitar Hero Gitaar Sunburst - Nintendo Wii
€ 58,98

€ 9,97
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De staat van dit product is: zo goed als nieuw.
The Nintendo Wii power adapter connects the console to a wall socket. The grey Nintendo power supply pictured has a European two-pin mains plug and a separate cable with the Wii console connector. That connector goes into the power input on the back of the console. The adapter supplies power; it sends no picture or sound to the television. An AV cable, Sensor Bar and controllers each have their own role and are not replaced by this supply.
Nintendo identifies the original European power supply as RVL-002 (EUR). Before use, check the label, connector and requirements of your own console. A supply from another region may have different mains-voltage requirements even if its console plug looks similar. This is not a universal Nintendo charger: Wii U, Switch and handheld systems use other supplies. Nor are the batteries in a Wii Remote charged when you connect this adapter to the Wii.
Position the cables without tension and keep the supply dry. Do not use a damaged cable or cracked casing. When disconnecting, pull the plug rather than the cord. The adapter does not change game performance or repair other console faults. This separate part includes no games or complete gaming setup. The titles below are examples for an otherwise fully connected Wii, not contents of the power supply.
The Wii launched in 2006 and built its controls around the Wii Remote. Behind that visible change, a fixed home setup remained necessary: console, television connection and power supply. Nintendo chose an external supply with a dedicated connector on the back. Mains electricity is converted outside the console into the supply used by the Wii. This makes the adapter a separate part of the installation, alongside picture and sound cables and the Sensor Bar.
The original manuals treated connecting the power supply as a separate installation step. Regional versions had their own mains plugs and electrical markings. The name Wii alone therefore does not establish interchangeability. Nintendo's European support specifically names RVL-002 (EUR), while American documentation identifies an American version. With second-hand hardware, that distinction helps in choosing a matching part without attributing characteristics of another region to the item offered.
Later Nintendo systems, including Wii U and Switch, arrived with their own power solutions. Their accessories are not general replacements for the Wii adapter. Even on Wii, power and wireless controls remained separate matters: the console uses the adapter, while the Wii Remote uses its own batteries. Today, a separate supply is mainly a replacement part for an existing setup. Its history lies in the original connection and installation, not in new gaming features supposedly added by a replacement supply.
Super Mario Galaxy has Mario walking across small planets, jumping around spherical worlds and collecting Power Stars. Move Mario with the Nunchuk stick while the Wii Remote provides the pointer and a shaking gesture for the spin attack. The original Wii version requires both controllers, but not MotionPlus. A second player can assist with an additional Remote's pointer rather than controlling a second fully mobile character.
The Legend of Zelda: Twilight Princess follows Link through Hyrule, including exploration as a wolf alongside Midna. Dungeon puzzles, horse riding and combat shape the adventure. The Wii release uses Remote and Nunchuk for movement, aiming and sword-and-shield actions. MotionPlus is not required. Its controls differ from the GameCube release; this example concerns the original Wii version, not Twilight Princess HD.
Xenoblade Chronicles is a role-playing game in which Shulk investigates the secrets of the Monado sword. Explore large areas, complete quests and select attacks and abilities for your party during battles. Two sticks let you control movement and camera separately, while buttons access combat choices. This is the original Wii adventure, without the later additions of Definitive Edition on Nintendo Switch.
Monster Hunter Tri centres on preparation and learning to read large monsters. Gather materials, choose a weapon and craft equipment for tougher quests. Both Classic Controller and Pro are supported; the stick and shoulder-button layout helps you move, adjust the camera and select attacks. The offline campaign with companion Cha-Cha is the focus here. The original online hunting service has ended.
Tatsunoko vs. Capcom: Ultimate All-Stars combines Capcom characters with Tatsunoko animation heroes in team battles. Choose two fighters, switch during a match and chain attacks together. The Wii release supports both Classic Controller and Pro, providing traditional directional and attack-button controls. Play against the computer or a local opponent. A second player needs a separate controller and connection.

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