This product is in good condition. At NexWave Games, good means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
PDP Wired Fight Pad Metal Mario
The PDP Wired Fight Pad Metal Mario is a wired accessory for a Wii Remote, shaped to recall the GameCube controller. The silver-coloured finish and Mario emblem distinguish this version. Two sticks, a directional pad, action buttons and shoulder buttons provide traditional two-handed controls. Its cable does not plug into a GameCube port: it connects to the extension connector on a Wii Remote or Wii Remote Plus.
The connected remote supplies power and communicates with the console. The Fight Pad works as a Classic Controller, so software must support the Classic Controller or Classic Controller Pro. That includes compatible Wii and Wii U games, not every game on those systems. It does not replace a Wii U GamePad in sections requiring its touchscreen. Nor does the GameCube-like shape make it a controller for original GameCube discs.
This listing is for the controller with its cable; the Wii Remote is not included. The stated wear on the metallic finish remains listed under product condition. Console and games are not automatically included. The five examples below are Wii disc games with Classic Controller support. In local multiplayer, each Fight Pad needs its own Wii Remote. This makes clear which connection and additional parts this familiar-looking controller requires.
History
The Wired Fight Pad's shape refers to Nintendo's GameCube controller from 2001. That design placed a large A button, a smaller B button and differently shaped X and Y buttons around the right thumb. Left and right sticks took different roles in movement and camera control. PDP used that recognisable approach as a starting point. The result paired a familiar shape with a different connector and the Wii generation's Classic Controller system.
Alongside motion controls, the Wii made room for traditional controllers from the start. The Classic Controller connected to the Remote and later gained a Pro version with grips. That line gave other manufacturers a basis for their own wired accessories. Wired did not necessarily mean a cable running all the way to the console. In this arrangement, the remote remained the link for power and wireless communication.
The Wii U retained support for various Wii accessories, but developers decided which controls their software used. The Fight Pad fitted that combination of older styling and newer software. The Metal Mario version stands out through its character theme and glossy finish, not a separate game library. Historical Virtual Console support also does not promise new digital purchases: the old shops have closed. For original discs, each game's stated controller support remains decisive.
Five Nintendo Wii Games
Mario Kart Wii lets you race karts and bikes on new and returning tracks. With a Classic Controller, steer using the stick and use buttons for acceleration, drifting and items rather than tilting a Remote like a wheel. Local matches support up to four players, each with a controller setup. The original official online races have ended; this example concerns the racing game that remains playable locally.
Super Smash Bros. Brawl brings characters including Mario, Link and Pikachu together in arenas full of platforms and items. Increase opponents' damage to knock them further away. The Classic Controller supplies sticks, action buttons and shoulder buttons for movement, attacks and defence. Practise alone or fight locally with up to four players. Each connected Classic Controller also requires its own Wii Remote.
Xenoblade Chronicles is a role-playing game in which Shulk investigates the secrets of the Monado sword. Explore large areas, complete quests and select attacks and abilities for your party during battles. Two sticks let you control movement and camera separately, while buttons access combat choices. This is the original Wii adventure, without the later additions of Definitive Edition on Nintendo Switch.
Monster Hunter Tri centres on preparation and learning to read large monsters. Gather materials, choose a weapon and craft equipment for tougher quests. Both Classic Controller and Pro are supported; the stick and shoulder-button layout helps you move, adjust the camera and select attacks. The offline campaign with companion Cha-Cha is the focus here. The original online hunting service has ended.
Tatsunoko vs. Capcom: Ultimate All-Stars combines Capcom characters with Tatsunoko animation heroes in team battles. Choose two fighters, switch during a match and chain attacks together. The Wii release supports both Classic Controller and Pro, providing traditional directional and attack-button controls. Play against the computer or a local opponent. A second player needs a separate controller and connection.