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Nintendo Wii

Nintendo Wii Nunchuck Controller White in Box

€ 24,94

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Nintendo Wii Nunchuk Controller

This white Nintendo Wii Nunchuk is offered boxed. It is an extension for Wii Remote and Wii Remote Plus, not a complete remote. Hold it in your other hand and use the analogue stick to move a character, for example. The C and Z buttons under your fingers perform game-dependent actions. Its own motion sensor can register hand movements while you use the Remote to point at the screen, for instance.

The attached cable plugs into the expansion connector at the bottom of the remote. The Nunchuk also receives power there and needs no batteries of its own. It does not connect independently to the console and cannot replace a Wii Remote. Nor does it replace MotionPlus: games requiring both need both functions. With a standard Remote and separate MotionPlus attachment, plug the Nunchuk into the connector below that attachment.

Leave the stick untouched while connecting so the game can recognise the neutral position correctly. Hold both parts securely and let the cable move freely without pulling on the plugs. Not every Wii game uses a Nunchuk; the game manual specifies the required combination. This offer is for the stated Nunchuk model. A Wii Remote, console, MotionPlus attachment or game is included only if explicitly listed.

History

The Nunchuk emerged during Wii's development as a companion to the one-handed remote. In Nintendo's developer interviews, the designers explain that the Metroid team and others requested controls using both hands. The Remote could point and move, but longer adventures also needed an analogue stick. The designers made prototypes and ultimately chose different shapes for the two hands because they perform different tasks during play.

At Wii's European launch in December 2006, the Nunchuk formed part of this two-piece approach to play. Twilight Princess, for example, divided sword and shield actions between both hands. Wii Sports used the combination for boxing, while tennis and bowling worked with the Remote alone. Super Mario Galaxy later demonstrated how stick movement, button-based jumps and screen pointing could work together to control a three-dimensional platform adventure.

The arrival of Wii MotionPlus in 2009 did not change the division of roles: the extra sensing belonged to the Remote, while the Nunchuk remained a separate extension for the other hand. The 2010 Wii Remote Plus therefore kept the same accessory port. The combination also remained usable with supported Wii software on Wii U. The Nunchuk's history shows how Nintendo paired one basic controller with additional controls for very different games, without every title needing every part.

Five popular Nintendo Wii games

Wii Sports lets your Mii play tennis, bowling, golf, baseball and boxing. Swing or roll with the remote to determine an action's timing. Boxing requires a Nunchuk. The original sports do not require MotionPlus, but work with Wii Remote Plus. You can therefore use the same controller for the first Wii Sports and Resort's more detailed motion tracking.

Wii Sports Resort uses built-in MotionPlus for sports on Wuhu Island. Swordplay and table tennis take the rotation and position of your hand into account. Some activities also require a Nunchuk, such as archery. Follow the game's calibration instructions to establish the starting position correctly. A standard Wii Remote without MotionPlus is not enough here; this Plus model needs no separate MotionPlus attachment.

The Legend of Zelda: Skyward Sword translates Wii Remote Plus movements into Link's sword swings. Enemies demand directed strikes rather than simply swinging quickly. Travel between the sky and areas on the ground, explore dungeons and use discovered tools. The original Wii release requires both MotionPlus and a Nunchuk, including for movement. This example does not refer to the later Nintendo Switch edition.

Super Mario Galaxy has Mario walking across small planets, jumping around spherical worlds and collecting Power Stars. Move Mario with the Nunchuk stick while the Wii Remote provides the pointer and a shaking gesture for the spin attack. The original Wii version requires both controllers, but not MotionPlus. A second player can assist with an additional Remote's pointer rather than controlling a second fully mobile character.

The Legend of Zelda: Twilight Princess follows Link through Hyrule, including exploration as a wolf alongside Midna. Dungeon puzzles, horse riding and combat shape the adventure. The Wii release uses Remote and Nunchuk for movement, aiming and sword-and-shield actions. MotionPlus is not required. Its controls differ from the GameCube release; this example concerns the original Wii version, not Twilight Princess HD.