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Nintendo Wii

Nintendo Wii Controller Houder

€ 2,99

In stock

Shop with confidence at NexWave GamesProfessionally cleaned and testedDispatched next working day2-month functional warranty

Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Wii Remote Controller Grip

This white Nintendo Wii controller holder provides two grips around a horizontally inserted Wii Remote. The photograph shows an open recess above the curved grip, with space for the controller's front. Hold the combination in both hands and operate the ordinary buttons on your own Wii Remote. It is a plastic gaming grip, not a storage stand, charging station or complete controller with electronics of its own.

The Wii Remote still supplies the wireless connection, power and motion detection. The grip needs no batteries of its own and does not need pairing with the console. It adds no analogue sticks, extra buttons or MotionPlus sensors. It therefore cannot control a game that exclusively requires a Classic Controller. Select supported horizontal Wii Remote controls in the game and keep the directional pad, 1, 2 and any other required buttons accessible.

This offer concerns only the pictured grip. It does not promise a Wii Remote, console, games, cables or wrist strap. Check that your remote sits securely in the recess; an additional silicone jacket or separate MotionPlus unit does not automatically fit alongside it. Movements required by the game remain necessary with the grip fitted. Use the wrist strap according to the controller instructions and leave sufficient clear space. This grip changes neither the rules nor the player count.

History

The Wii Remote was introduced in 2006 as a controller that could be held in different ways. Upright it allowed pointing and movement; horizontally the directional pad and 1 and 2 buttons sat under your thumbs. The same controller thereby also offered a simple layout for side-scrolling games. A holder with two grips builds on that second position without changing how the remote's electronics work.

Horizontal controls remained important throughout the Wii years. New Super Mario Bros. Wii used them in 2009 for running and jumping with up to four players. In 2010 Donkey Kong Country Returns let players choose a horizontal remote or the Nunchuk combination. Kirby's Adventure Wii continued side-scrolling platform action in 2011. Such games combined ordinary buttons with brief motion actions rather than requiring every action to be performed solely by swinging.

This white holder belongs among passive attachments for the Wii Remote. It must not be confused with Nintendo's Classic Controller, which does have extra buttons and analogue sticks and connects by cable. The product photograph confirms two grips and a recess but no readable manufacturer or launch date. The development of horizontal Wii controls therefore provides the background. No unproven brand history, original bundle or technical innovation is attached to this particular example.

Five Wii Games

Mario Kart Wii combines karts and bikes with tracks full of items and jumps. Hold Wii Remote Plus horizontally and tilt it to steer; a Wii Wheel is an optional holder. MotionPlus is not required. Local races with up to four players need one controller per participant. The original Nintendo Wi-Fi Connection has ended, so this description does not promise functioning official online races.

New Super Mario Bros. Wii brings side-scrolling levels with Mario, Luigi and the Toads to the same television. Hold the remote horizontally, jump with the buttons and use movement for certain actions and platforms. Up to four players can run through a level simultaneously, each with a controller. MotionPlus is not needed. Cooperation helps, but players can also accidentally push each other off an edge.

Donkey Kong Country Returns has you jump across platforms, collect bananas and race along mine-cart tracks. The original Wii edition supports a horizontally held Wii Remote as well as the Nunchuk combination. With this grip you select the first control scheme. Actions such as pounding and rolling still need the prescribed movements; the grip does not replace them with extra buttons. A second player can join as Diddy Kong with a separate controller. This is not the later 3DS or Switch adaptation.

Kirby's Adventure Wii uses the horizontal Wii Remote for an adventure in which Kirby inhales enemies and copies their powers. Jump through levels, use weapons and help Magolor recover parts of his ship. Up to four players can play together on one television, each with a remote. The holder gives one controller two grips; it adds neither a second player nor a new copy ability. Any motion actions also remain part of the original Wii controls.

Wario Land: The Shake Dimension combines hand-drawn two-dimensional levels with the Wii Remote's buttons and motion sensors. Make Wario jump and grab enemies, shake for certain actions and tilt the controller for vehicles or aiming. Coins and hidden routes encourage revisiting levels. The grip does not change those commands: check that all required buttons are reachable and move the whole combination calmly. This game is a separate purchase, not software supplied with the holder.