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Need for Speed Most Wanted for Xbox 360
Need for Speed Most Wanted for Xbox 360 lets you roam freely around Fairhaven, a city full of junctions, industrial areas and jumps. You discover cars at parking places called Jack Spots and can take many of them straight away. Your next outing therefore often starts with something you find beside the road. During races, you look for the fastest way through the route, while traffic, rivals and police regularly disrupt a clean line.
Each car has its own events through which you earn upgrades. Different tyres, nitrous or a stronger chassis change how you approach a race or pursuit. EasyDrive lets you choose your next event and apply unlocked parts, among other things. Speed Points take you towards confrontations with the ten Most Wanted racers. Their cars are not simply there to collect: first you defeat these opponents in a race, then take them down to claim their car.
Outside events, speed cameras, billboards and hidden passages draw you into other parts of the city. Police can turn a quiet exploration into an escape in which you use sightlines and getaway routes. This description covers the offline Xbox 360 base game from 2012. Current online availability is not promised, and buying this disc alone does not include separate expansions. The identically named game from 2005 has a different world and structure.
Region and language
Our Xbox 360 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Need for Speed Most Wanted for Xbox 360 was originally released without a printed manual. This edition therefore does not come with a separate instruction booklet. Its absence does not mean that an item from the original packaging is missing.
Instructions for the controls and rules are provided in the game. Any additional leaflets or advertising inserts are not manuals and are only included if stated in the product details. We use the label “No Manual” for copies missing a manual that was originally supplied. You should therefore not expect a printed booklet with this game unless a special edition explicitly states otherwise.
The history of Need for Speed Most Wanted
Electronic Arts asked Criterion Games to reinterpret the Most Wanted name after the earlier 2005 game. This new game appeared on Xbox 360 in 2012. The studio had experience with crashes, high speed and open roads from Burnout, and had already made Need for Speed Hot Pursuit in 2010. In Most Wanted, Criterion moved the action to Fairhaven and made searching for cars a visible part of driving around.
The designers wanted you to try many cars early instead of delaying every purchase for a long time. Jack Spots connect that idea to the city: discovery immediately provides a different driving experience. At the same time, vehicle-specific races and upgrades give you a reason to stay with one car longer. The ten Most Wanted opponents form a set of fixed goals within that open structure. The game thus combines a self-chosen order with clear confrontations to work towards.
At launch, Autolog 2 linked times, jumps and other achievements to friends' records within the world. That social design belongs to the game's history, but does not guarantee current availability of online features. This Xbox 360 version must also be distinguished from later downloadable packs and the adapted Wii U release. Here you get the original 2012 base game. Most Wanted therefore means Criterion and Fairhaven, not automatically the characters or campaign of the identically named 2005 game.
Similar games for Xbox 360
Need for Speed Hot Pursuit from 2010 gives you full racer and officer careers on Xbox 360. Most Wanted mainly has you cross a city as a street racer and discover cars. Both carry Criterion's driving style, but Hot Pursuit makes equipment such as spike strips part of an organised hunt. Most Wanted lets more of your progression grow from what you find along the way.
Need for Speed Shift gives Xbox 360 racing a circuit-focused approach with attention to grip, braking and the view from the cockpit. Most Wanted instead uses streets, jumps and police to interrupt your drive. Both let you upgrade cars, but the purpose differs: Shift rewards reading a racing circuit, while Most Wanted also asks where you can cut through or disappear.
Need for Speed The Run follows Jack Rourke on Xbox 360 during a race across the United States. Successive stages take you to the next location in his story. Most Wanted keeps you in Fairhaven and lets you choose which car or challenge to seek. Both combine traffic and speed, but The Run has a clear destination rather than a persistent city network.
Need for Speed Undercover puts a crime story with actors alongside races and police pursuits on Xbox 360. Most Wanted does not use a comparable undercover campaign to explain every step; the city and its list of ten rivals provide direction. Both let you drive freely on roads, but Undercover more often asks you to follow a story assignment, while Most Wanted emphasises personal discovery.
Need for Speed Rivals brings racers and police together in Redview County on Xbox 360 and lets you risk points as a racer during longer outings. Most Wanted concentrates on finding cars, learning their events and beating the ten leaders. Both use an open world and chases, but Rivals also makes the officer a playable career and gives banking points a bigger role.