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GameCube

Medal of Honor European Assault - Nintendo GameCube

€ 9,99

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Medal of Honor European Assault for Nintendo GameCube

Medal of Honor European Assault for Nintendo GameCube is a first-person war shooter in which you play Lieutenant William Holt. As an American intelligence officer, you participate in operations in France, North Africa, the Soviet Union and Belgium. Main objectives guide the campaign, while additional tasks encourage you to investigate buildings and side routes. You continually assess where to begin and which enemy position to tackle first.

During the campaign, computer-controlled fellow soldiers support you. Simple commands send them to a position or call them back. Their presence changes how you read a battle, but you remain responsible for cover, ammunition and the route ahead. When aiming, you can peek around an obstacle to fire briefly. Medical supplies help keep both you and your squad on your feet.

The battlefields allow room for different approaches within a campaign of fixed objectives and scripted events. Completing extra objectives earns better ratings and provides a reason to replay a mission. The campaign is single-player. You can also play competitive local matches with up to four players on a split screen. Campaign teamwork therefore consists of your decisions and the computer-controlled squad's reactions. Advancing regularly requires pausing, assessing cover and choosing your next position.

Region and language

Our Nintendo GameCube games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Medal of Honor European Assault for Nintendo GameCube includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Medal of Honor European Assault

Electronic Arts brought Medal of Honor European Assault to Nintendo GameCube in 2005. With this console release, EA Los Angeles returned to battlefields in Europe and North Africa. Within the GameCube lineup, it followed Frontline and Rising Sun. William Holt gave the campaign its own protagonist, and his work for the Office of Strategic Services connected operations across different fronts.

Development sought to expand the familiar sequence of shooting missions with larger combat areas, secondary objectives and simple commands to a squad of fellow soldiers. That space remained bounded within each mission: you follow an assignment with a beginning and an end, while certain encounters happen at fixed moments. The new emphasis chiefly concerned how you approach an enemy position and which additional objectives you discover along the way.

In the final GameCube edition, those changes accompanied the series' characteristic music, military environments and narrative presentation. Multiplayer remained local and competitive for up to four players. Rising Sun's cooperative campaign did not return here. European Assault therefore demonstrates a specific development choice within the series: more attention to the actions of one player with a computer-controlled squad. Playing the GameCube installments alongside one another, you notice that choice especially in the use of cover and arrangement of battles.

Similar games for Nintendo GameCube

Medal of Honor: Rising Sun shares the Second World War, first-person action and a strongly scripted campaign. You fight in the Pacific and can cooperate locally with two players. European Assault moves you to other fronts and provides simple commands for computer-controlled fellow soldiers. Both have local competitive multiplayer, but campaign support takes a different form.

GoldenEye: Rogue Agent also lets you respond to enemies from cover and compete locally with four players. Its Bond setting brings two simultaneous weapons and eye powers. European Assault uses historical wartime weapons and a supporting squad. The considerations therefore shift from your personal combination of powers to your own and your fellow soldiers' positions on the battlefield.

Die Hard: Vendetta also combines completing objectives, finding a route and first-person gunfights. Its urban police story adds conversations, civilians and attempts to secure surrender. European Assault concentrates on military positions and squad commands. It also has competitive local matches, while the GameCube edition of Vendetta focuses entirely on a single-player story.

Like European Assault, XIII asks you to read the environment and complete objectives between battles. Its comic-style espionage thriller uses stealth, an identity mystery and improvised tools. European Assault gives medical supplies, cover and fellow soldiers more weight. Both offer split screen for local matches, with clearly different settings and their own ways of displaying environmental information.

007 Everything or Nothing shares the attention to cover and a campaign full of prearranged action sequences. Bond is controlled in third person and alternates weapons with gadgets and vehicles. European Assault keeps its campaign focused on first-person war action and a small squad of fellow soldiers. Everything or Nothing also offers separate cooperative missions where two players can directly coordinate their actions.