This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
The Legend of Zelda: The Wind Waker for Nintendo GameCube
The Legend of Zelda: The Wind Waker for the Nintendo GameCube is an action-adventure game where you explore an ocean full of islands with Link. After a large bird kidnaps his sister, he leaves his home island. That quest takes you to ports, hidden caves and dungeons where battles and puzzles alternate.
You use your sword and shield in battles and collect tools that open new paths. For example, a grappling hook helps you cross a chasm. In a dungeon you pay attention to switches, enemies and the layout of a room to discover how to progress. Outside those dungeons, you decide which islands you investigate further and which clues you follow first.
The Wind Waker is also the name of the conductor's baton with which Link performs melodies. This allows you to change the wind direction, among other things, so that your boat can sail to the next destination. At sea, quiet stretches alternate with encounters and new discoveries. The cartoon-like design makes faces and movements clearly legible: you can see Link's surprise, attentiveness and doubt in his posture. In addition to the story, you have room to explore treasures, small assignments and remote places, once you have the right equipment.
Region and language
Our Nintendo GameCube games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
The Legend of Zelda: The Wind Waker for Nintendo GameCube includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker was originally released in 2002 for Nintendo GameCube, with the release outside Japan in 2003. Eiji Aonuma was the director. The game followed the two Nintendo 64 adventures and built on exploring a three-dimensional world, targeting enemies and solving dungeon puzzles.
The visual direction came about as Nintendo explored how Zelda could develop on new hardware. In a retrospective, the makers said that a simply more detailed version of the existing style yielded few surprises. Designers Satoru Takizawa and Yoshiki Haruhana worked on a different form of Link and his world. The unveiling of this cartoon-like approach in 2001 provoked varying reactions, while the team wanted to utilize the possibilities of movement and expression.
The sea was chosen as an environment at an early stage. This gave the designers room to give each island its own character and make the journey between them part of the game. The large eyes on the left also have a practical function: his gaze can point you to something interesting. The later HD adaptation built on this GameCube basis; Here you play the original version with its own tempo and layout.
Similar games for Nintendo GameCube
The Legend of Zelda: Twilight Princess shares the variety of dungeons, items and sword fights. The adventure takes you through a vast Hyrule and also lets you play as a wolf. The Wind Waker organizes the journey around islands and sailing, making the space between destinations a different kind of discovery.
The Legend of Zelda: Four Swords Adventures builds many assignments around collaboration with four Links. You play from an overhead view and travel through defined areas full of switches, enemies and puzzles. The Wind Waker follows one Link in an ongoing 3D adventure, in which you travel across the sea to new destinations.
Star Fox Adventures mainly has Fox exploring a planet on foot. The staff, combat, and puzzles can feel familiar if you like applying a new item to previous obstacles. The Wind Waker has a different travel structure: your boat connects islands and Link's equipment gradually opens up more possibilities.
Beyond Good & Evil combines exploration, combat and stealth with photographing evidence and animals. You play Jade in a world where research advances the story. In The Wind Waker there is more emphasis on dungeons and the operation of your tools, although looking around remains important in both adventures.
Sphinx and the Cursed Mummy divides action and puzzles between two main characters in a world based on ancient Egypt. Investigating spaces and recognizing a useful feature is particularly relevant. The Wind Waker has Link gather his tools and uses them on a journey across the sea.