This product is like new. At NexWave Games, like new means:
Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
L.A. Noire for Xbox 360
L.A. Noire for Xbox 360 is a detective adventure set in Los Angeles in 1947. You play Cole Phelps, a war veteran who joins the police. Working in different departments, you investigate crimes and learn how thin the line between a respectable appearance and corruption can be. You drive to a crime scene, examine the surroundings and try to understand what really happened before pinning down a suspect.
You can pick up and rotate objects to discover details. Important clues, people and addresses enter your notebook. In conversations you compare statements with that evidence and watch facial expressions. The original Xbox 360 version uses the responses Truth, Doubt and Lie. An accusation needs supporting evidence. Simply noticing a nervous look is therefore not the same as proving a lie; thorough searching helps with questioning.
Investigations alternate with pursuits on foot and by car, firefights and other confrontations. Your partner helps with the case and can drive on request. You play the campaign alone; a second player cannot take over that partner locally. You can travel freely through the city, but the story centres on successive police cases. This is the standard Xbox 360 release. Additional cases from the Complete Edition and technical changes from later editions are not automatically included with this edition.
Region and language
Our Xbox 360 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
L.A. Noire for Xbox 360 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of L.A. Noire
Team Bondi developed L.A. Noire and Rockstar Games published it for Xbox 360 in 2011. The game used post-war Los Angeles's growth as the backdrop to a police thriller. Cole Phelps returns from war and seeks a new place in society. His career connects individual criminal cases with larger tensions within the city. That differs from a crime game in which you try to build a gang yourself.
Considerable attention went into recording faces with MotionScan. Expressions were not just decoration for cutscenes but also mattered during interrogations. You had to assess words, behaviour and collected evidence together. The original controls distinguished believing someone, applying pressure and challenging a lie with proof. That fits the established investigation structure: first search and record information, then decide which questions and counterarguments you can use.
The city provided space to drive between locations while the story progressed through assigned cases. Additional investigations, a Complete Edition and releases for other systems followed. Some later versions also renamed the interrogation responses. This original Xbox 360 edition retains the earlier labels and does not automatically contain every later-bundled case. Its combination of driving, examining clues and reading statements shows why L.A. Noire asks for a different approach to crime games than constantly seeking action.
Similar games for Xbox 360
Mafia II also tells a crime story in a historical American city on Xbox 360, with driving and firefights among recognisable streets. Vito Scaletta works for the underworld, while Cole Phelps openly conducts police investigations. L.A. Noire more often makes progress depend on found objects and evaluated statements. Similar city settings and period details therefore do not produce the same daily assignments or relationship with the law.
Red Dead Redemption likewise builds a personal story within a historical American world on Xbox 360. John Marston travels on horseback, follows former associates and enters Western gunfights. L.A. Noire gives you a detective in post-war Los Angeles. Travelling between assignments is familiar, but Phelps collects evidence and tests statements rather than mainly finding his way through a Western conflict.
Grand Theft Auto IV offers an open crime city with driving, pursuits and firefights on Xbox 360. Niko Bellic stands on a different side of the law from Phelps. L.A. Noire mainly uses driving to link investigation sites and centres on evidence and questioning. Shared urban freedom therefore does not mean you perform the same everyday activities in both games.
Grand Theft Auto V lets you switch between three criminals and prepare joint heists on Xbox 360. Its open world contains many activities outside the main story. L.A. Noire ties its pace more closely to solving cases. You can drive and shoot in both, but Phelps's progress often begins by carefully examining a room or reassessing a statement.
Sleeping Dogs follows an undercover officer in Hong Kong on Xbox 360, with loyalty to police and triads creating tension. Free driving and fist fights receive considerable attention. L.A. Noire shows an officer openly doing police work and building cases through clues. Both connect a personal career with a city's underworld, but their everyday actions clearly differ.