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FIFA 07 for Nintendo GameCube
FIFA 07 for Nintendo GameCube is a football simulation with official clubs, national teams and players from this edition's season. You try to build an attack by getting teammates free and passing or finishing at the right moment. The ball reacts to collisions and shots, so a save, deflected attempt or awkward first touch can create a new situation.
Your footballer's position and balance matter when making a pass or shot. A hurried attempt under pressure therefore unfolds differently from an action for which you are well positioned. You can initiate runs to pull a defense apart, but when possession is lost you must also switch to the right defender in time. The game thereby rewards attention to the space around the ball.
Alongside individual matches, you can manage a club. You deal with transfers, young players, sponsors and the results the board and supporters expect. For playing together, this GameCube edition offers local matches with up to four simultaneous participants. In FIFA Lounge, a group builds a head-to-head series with saved results and additional gameplay advantages. You thus choose between one immediate encounter and a competition continuing over multiple sessions.
Region and language
Our Nintendo GameCube games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
FIFA 07 for Nintendo GameCube includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of FIFA 07
FIFA 07 came out for Nintendo GameCube in 2006, developed by EA Canada and published by Electronic Arts. It followed FIFA 06 and became the final annual FIFA release for this console. At that time, the series appeared across several generations of game consoles. The GameCube game builds on the existing console line, so its features are best viewed in terms of that particular version.
After FIFA 06 expanded management gameplay, attention returned to behavior on the pitch. The ball was intended to react more convincingly to collisions, shots and the goal frame. A footballer's positioning and balance also gained greater influence over the execution of an action. The change therefore lay not just in new squad lineups, but also in how a familiar match develops from moment to moment.
Club management and the local FIFA Lounge also remained important elements. Sponsors, transfers and youth players gave running a club its own rhythm between matches. Lounge connected individual encounters to a lasting head-to-head ranking. As the conclusion of the annual GameCube series, FIFA 07 therefore brings together several earlier developments: official club competitions, greater influence over play on the pitch and reasons to keep playing with the same club or group.
Similar games for Nintendo GameCube
FIFA Football 2004 introduces Off The Ball to influence runs without the ball. FIFA 07 develops what happens with the eventual pass and shot further, including position, balance and ball behavior. The same full-team structure remains familiar, while an individual attack can unfold in more ways.
With First Touch, FIFA Football 2005 focuses on the moment a pass arrives. FIFA 07 places that ball control within a further-developed match flow, emphasizing collisions and deflections more. Both require good preparation for the next action; FIFA 07 also offers more club matters in manager mode.
FIFA 06 introduces the expanded manager structure and local Lounge that FIFA 07 builds on. Managing a club and saving head-to-head results are therefore familiar. FIFA 07 chiefly changes the execution of football, such as the ball's reaction and the influence of a player's posture on a shot at goal.
FIFA Street 2 uses real footballers for four-on-four matches where tricks earn a Gamebreaker. FIFA 07 places players in full eleven-player teams and official club competitions. You pay more attention to pitch coverage and combinations across several lines. Manager mode also focuses on a club organization, including transfers, sponsors and young players.
Mario Smash Football uses items and a Super Strike that counts double when it scores. One special move can therefore change a match quickly. FIFA 07 stays closer to ordinary football rules and lets space, passing and finishing determine the flow. Off the pitch, you can also work with one real club for longer here.