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Nintendo Wii

Component AV-kabel - Nintendo Wii

€ 9,98

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Nintendo Wii Component Cable

This component AV cable connects the Nintendo Wii's AV MULTI OUT socket to a television with component inputs. Green, blue and red carry picture through Y, Pb and Pr; the other red plug and the white plug carry stereo sound. Keep the two red connections separate. With a supporting television and game, the Wii can output 480p over component after selecting it in the screen settings. Wii mini does not support this component connection.

This is a signal cable, not a power supply, controller or Sensor Bar. The other parts of the gaming setup are still needed. Connect the plugs to inputs, not similarly coloured outputs. Check the labels on the television too: three RCA sockets do not automatically form the right combination. A modern television without these analogue inputs needs a separate compatible converter. A simple plug adapter cannot convert every type of signal.

The cable changes no rules, aspect ratio or built-in game content. The five Wii games below are examples whose picture and sound can be displayed through a compatible connection. Required controllers still vary by title. No fixed cable length or unconfirmed manufacturer is promised. Check the photos for the offered plugs and version. Console, games, television and additional converters are included only when expressly stated in the listing.

History

The Wii launched in 2006, when analogue television connections were still common. Nintendo used a proprietary AV MULTI OUT port so different cables could connect to the same console. At the television end, the selected cable determined the signal type. The ordinary composite connection combined picture information in one yellow connector and kept both audio channels separate. That matched televisions with RCA inputs or a compatible SCART adapter.

Component video divided the picture information differently across three connectors. A compatible Wii setup could therefore also use progressive 480p output. Not every game supported it, and the television had to process the signal too. A different cable did not replace the capabilities of console, game and screen. Composite and component differed in signal transmission, not in the version of the game being played.

The original Wii had no built-in HDMI output. These cables therefore remained relevant when connecting the console to an existing screen. Meanwhile, analogue inputs gradually disappeared from many newer televisions, making connection choices important again. The Wii family also has differences: Wii mini supports only the ordinary AV cable, not component. That explains why plug shape alone is not enough to assess every console and television combination.

Five Nintendo Wii Games

Super Mario Galaxy has Mario walking across small planets, jumping around spherical worlds and collecting Power Stars. Move Mario with the Nunchuk stick while the Wii Remote provides the pointer and a shaking gesture for the spin attack. The original Wii version requires both controllers, but not MotionPlus. A second player can assist with an additional Remote's pointer rather than controlling a second fully mobile character.

The Legend of Zelda: Twilight Princess follows Link through Hyrule, including exploration as a wolf alongside Midna. Dungeon puzzles, horse riding and combat shape the adventure. The Wii release uses Remote and Nunchuk for movement, aiming and sword-and-shield actions. MotionPlus is not required. Its controls differ from the GameCube release; this example concerns the original Wii version, not Twilight Princess HD.

Xenoblade Chronicles is a role-playing game in which Shulk investigates the secrets of the Monado sword. Explore large areas, complete quests and select attacks and abilities for your party during battles. Two sticks let you control movement and camera separately, while buttons access combat choices. This is the original Wii adventure, without the later additions of Definitive Edition on Nintendo Switch.

Monster Hunter Tri centres on preparation and learning to read large monsters. Gather materials, choose a weapon and craft equipment for tougher quests. Both Classic Controller and Pro are supported; the stick and shoulder-button layout helps you move, adjust the camera and select attacks. The offline campaign with companion Cha-Cha is the focus here. The original online hunting service has ended.

Tatsunoko vs. Capcom: Ultimate All-Stars combines Capcom characters with Tatsunoko animation heroes in team battles. Choose two fighters, switch during a match and chain attacks together. The Wii release supports both Classic Controller and Pro, providing traditional directional and attack-button controls. Play against the computer or a local opponent. A second player needs a separate controller and connection.