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Call of Duty: Modern Warfare 2 for Xbox 360
Call of Duty: Modern Warfare 2 for Xbox 360 continues the original Modern Warfare story with a campaign centred on Task Force 141 and US Rangers. You switch between covert operations and open warfare, with returning characters such as Soap and Captain Price. Snowy areas, densely built streets and military compounds each call for a different way of moving and aiming. The campaign guides you through fixed objectives while the larger conflict gradually becomes clearer.
You see through the soldier's eyes and use sights, grenades and cover to advance under fire. A stealthy approach can turn into a chase or a fight to hold a position. Staying close to your teammates and following their instructions often determines where you go next. Checkpoints let you retry failed sections. Replaying missions later on a higher difficulty means handling sightlines and the timing of leaving cover more carefully.
Special Ops also offers separate challenges for one or two players. You work against time limits or towards specific objectives and can cooperate locally on a split screen using two controllers. These are separate assignments; they do not turn the story campaign itself into a two-player adventure. This Xbox 360 release is the original 2009 game, with its original presentation. It is neither Campaign Remastered nor the retelling Modern Warfare II from 2022.
Region and language
Our Xbox 360 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Call of Duty: Modern Warfare 2 for Xbox 360 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Call of Duty: Modern Warfare 2
Infinity Ward developed Call of Duty: Modern Warfare 2 as a direct sequel to Call of Duty 4. Activision released it for Xbox 360 in 2009. Its predecessor had moved the series into a fictional modern conflict; the second entry expanded that conflict's scale. The story alternated between an international special unit and the effects of war on American soil. Familiar characters therefore took on different roles in a much larger crisis.
Special Ops was an important addition. Instead of adapting the entire campaign for cooperative play, Infinity Ward created compact assignments with separate objectives and difficulty levels. You could therefore practise a particular situation and try again together for a better rating. This format sat alongside the cinematic main campaign, which retained its own sequence and perspective changes. Competitive multiplayer was also expanded at the original release, but that historical role says nothing about its current online availability.
Distinguishing between versions has remained important for this title. A revised release of the campaign alone appeared in 2020, while Modern Warfare II from 2022 belongs to the series' later reboot. The Xbox 360 disc contains the original 2009 adventure. Steelbook editions do not change that foundation. This version therefore shows the step between the first Modern Warfare and the conclusion in Modern Warfare 3, including the original separate Special Ops assignments.
Similar games for Xbox 360
Call of Duty 4: Modern Warfare begins this storyline on Xbox 360. Both games combine covert action with combat from different military perspectives. Modern Warfare 2 introduces a larger international conflict and separate Special Ops assignments for cooperative play. The first game keeps its story campaign more compact and lacks those separate cooperative challenges. Starting with that entry gives returning characters more background.
Call of Duty: World at War uses the same direct shooting controls and checkpoints on Xbox 360, but tells the Second World War through the Pacific and Europe. Historical weapons and ambushes replace modern special operations. World at War also supports local shared play in parts of its story campaign. Modern Warfare 2 keeps its main story single-player and creates separate Special Ops challenges with their own objectives for cooperation.
Call of Duty: Black Ops tells a Cold War espionage story on Xbox 360, using Mason's interrogation to link its missions. Its first-person action and fixed campaign sequence resemble Modern Warfare 2, but the characters and weapons belong to a different period. Black Ops adds separate Zombies battles. Modern Warfare 2 instead uses Special Ops for compact cooperative missions alongside the conflict involving Task Force 141.
Medal of Honor from 2010 follows soldiers on operations in Afghanistan on Xbox 360. Its first-person combat, radio instructions and cooperation with computer-controlled teammates connect with Call of Duty. The campaign keeps its focus on one contemporary theatre of war. This Call of Duty switches more noticeably between different fronts, locations or perspectives, giving the sequence of missions a different rhythm.
Battlefield: Bad Company sends a group of undisciplined soldiers after gold on Xbox 360. Both games combine shooting with scenes in which you follow a military squad. Bad Company gives more room to vehicles, wider combat areas and destroying buildings. This Call of Duty more often guides you along a predetermined route through tightly timed events and changing objectives.