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Xbox 360

Bulletstorm Epic Edition - Xbox 360

€ 9,99

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Bulletstorm for Xbox 360

Bulletstorm for Xbox 360 is a first-person shooter in which you become stranded on the planet Stygia as Grayson Hunt. Together with Ishi Sato, you try to escape gangs, mutants and dangerous creatures. The story revolves around revenge and survival, with coarse language and exaggerated violence. During the campaign, you follow a route through ruined holiday resorts, industrial sites and other parts of the abandoned world.

Combat focuses on how you defeat an opponent. An energy leash pulls enemies towards you, while a kick or slide sends them the other way. The environment contains obstacles and hazards you can use in an attack. Combinations earn Skillshot points. This makes it worthwhile to vary your weapons and first examine what surrounds a group of enemies, rather than repeating the same shots.

You spend earned points at Dropkits on ammunition and upgrades. Special shots change what a weapon can do and open up new combinations. Alongside the solo campaign, the original Xbox 360 game includes Echoes challenges, where you replay short routes for a higher score. This Epic Edition contains the same base campaign. Its original Gears of War 3 beta invitation and online bonuses are historical offers, not promises of current play. Usable bonus codes and additions from the later Full Clip Edition are not offered as included.

Region and language

Our Xbox 360 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Bulletstorm for Xbox 360 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Bulletstorm

People Can Fly developed Bulletstorm in collaboration with Epic Games. Electronic Arts released it in 2011 for Xbox 360 and PC. The Polish developer had previously created Painkiller and worked on the PC version of Gears of War. For Bulletstorm, the team used Unreal Engine 3 and again chose fast first-person combat, this time with a prominent scoring system based on how you tackle enemies.

The Skillshot design gave weapons and the environment a shared role. An enemy was not just a target, but the start of a combination involving a kick, a leash movement and a dangerous obstacle. The developers built Echoes around repeating these encounters. A quicker route could earn more time points, while a carefully prepared combination could yield extra Skillshot points. Finding a better balance made a familiar fight interesting again on the next attempt.

The campaign placed these systems in a story about Grayson and Ishi on Stygia. Its tone differed from the sober military shooters of the same period through dark humour and deliberate exaggeration. Bulletstorm: Full Clip Edition later appeared for newer platforms. That rerelease is separate from this original Xbox 360 version, whose campaign and Echoes form the basis described here.

Similar games for Xbox 360

Crysis 2 on Xbox 360 gives you Nanosuit camouflage and protection to open battles differently. Both games let you combine weapons and positions. Bulletstorm focuses more strongly on moving enemies with kicks and the energy leash, after which the environment and your shot combine to earn a named Skillshot and points.

Far Cry 3 on Xbox 360 combines shooting and stealth in a tropical open world. You choose routes between outposts and story missions. Bulletstorm follows a more clearly defined path through its story areas. Freedom mainly lies in how you fight each encounter: you seek combinations and environmental hazards to achieve a higher score.

BioShock on Xbox 360 lets you combine firearms with Plasmids, allowing different attacks to reinforce one another. That experimentation will feel familiar in Bulletstorm. BioShock ties combat more closely to searching for supplies and investigating Rapture’s history. Bulletstorm emphasises fast movement, launching enemies and immediately visible rewards for creative attacks.

Vanquish also combines shooting with fast movement and sliding on Xbox 360. Sam’s advanced suit lets him cross areas under enemy fire and briefly slow time. Bulletstorm uses a first-person view and focuses more on moving the enemies themselves. Kicks, the energy leash and environmental hazards earn Skillshot points instead of using a suit as the main movement tool.

F.E.A.R. 2: Project Origin also uses a first-person campaign and heavy firefights with unusual tools on Xbox 360. Becket’s reflex ability slows combat, while Alma and unexpected visions shape the horror. Bulletstorm chooses dark humour and openly exaggerated violence. Experimenting during encounters is the shared feature; Bulletstorm also gives each successful attack chain a visible score as an additional objective.