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Assassin's Creed Brotherhood for Xbox 360
Assassin's Creed Brotherhood for Xbox 360 is an action adventure in which you fight the Borgia family as Ezio Auditore. Rome forms the main playground: a city of busy streets, ruins, palaces and rooftops that serve as escape routes. You follow targets, blend with residents and choose where to strike. You can ride a horse through the streets, while climbing and jumping take you past guards above the crowds. A chase can therefore quickly move from a square to a church tower.
Ezio also builds his own brotherhood. You rescue citizens, recruit new Assassins and send them on assignments to gain experience. During your own missions, you can summon their help to eliminate guards or draw attention away. This remains a single-player adventure: the game controls your recruits. Tackling Borgia towers and restoring shops connects combat with the gradual recapture of Rome.
Between story missions, you find hidden routes and explore underground lairs. Assignments involving Leonardo's war machines temporarily change how you play. This original Xbox 360 release centres on that campaign; separate expansions are not automatically included. Online multiplayer has ended. Do not expect working online matches, even if the old packaging still mentions them. The offline campaign is the basis of this edition.
Region and language
Our Xbox 360 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Assassin's Creed Brotherhood for Xbox 360 was originally released without a printed manual. This edition therefore does not come with a separate instruction booklet. Its absence does not mean that an item from the original packaging is missing.
Instructions for the controls and rules are provided in the game. Any additional leaflets or advertising inserts are not manuals and are only included if stated in the product details. We use the label “No Manual” for copies missing a manual that was originally supplied. You should therefore not expect a printed booklet with this game unless a special edition explicitly states otherwise.
The history of Assassin's Creed Brotherhood
Ubisoft released Assassin's Creed Brotherhood for Xbox 360 in 2010. Ubisoft Montreal led development and built on 2009's Assassin's Creed II. Ezio was therefore already a familiar protagonist, but his role changed: he had to lead an organisation as well as pursue enemies himself. The struggle with Cesare Borgia gave that greater responsibility a personal face, amid the power struggles of Renaissance Rome.
Where the second game moved between different Italian cities, Brotherhood concentrated many of its activities in Rome. Restoring the city and training Assassins made that environment more than a collection of destinations. You saw your influence grow by opening buildings and strengthening allies. The game thus developed earlier ideas about ownership and support, without abandoning Ezio's stealth, climbing routes and street fighting.
Brotherhood also introduced online multiplayer to the main series. Players had to identify their target among civilians while evading their own pursuer. That feature belongs to its history, but Ubisoft ended online services for Xbox 360 on 1 October 2022. The later compilation The Ezio Collection appeared on other consoles and is not this original Xbox 360 version. The Da Vinci Disappearance also appeared separately as an expansion, rather than being a guaranteed part of every Brotherhood disc.
Similar games for Xbox 360
Assassin's Creed for Xbox 360 follows Altaïr during the Crusades and uses exploration and investigation to prepare assassinations. Like Brotherhood, it revolves around moving through cities and disappearing among people. Brotherhood additionally gives you recruits and shops to restore. The first game places more emphasis on Altaïr's own preparations than on building an organisation.
Assassin's Creed II for Xbox 360 tells how Ezio becomes an Assassin and lets you explore Florence and Venice, among other cities. Its climbing routes, hidden blades and encounters with Leonardo directly connect to Brotherhood. The difference lies in the structure: II follows Ezio's development across several cities, while Brotherhood centres on his leadership and the recapture of Rome.
Assassin's Creed Revelations for Xbox 360 takes the older Ezio to Constantinople and lets you train Assassins again. The familiar combat and rooftops gain a hookblade, ziplines and crafted bombs. Brotherhood remains more closely connected to Rome and the Borgia family; Revelations focuses its story on Ezio's search for Altaïr's legacy.
Assassin's Creed III for Xbox 360 replaces Ezio's Rome with Connor and the American Revolution. Both games combine historical characters with stealth and a modern-day framing story. III adds woodland routes through trees and separate naval battles. Brotherhood remains more of a city adventure, where summoning allies and restoring buildings strengthen your hold over one large environment.
Assassin's Creed IV Black Flag for Xbox 360 links assassinations on land to Edward Kenway's life as a pirate. Climbing, shadows and historical encounters remain familiar, but your ship and the Caribbean Sea largely set the pace. Brotherhood has no comparable free sea voyages: its coherence comes mainly from Ezio's network and the streets of Rome.