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PlayStation 2

Tourist Trophy (Platinum) - PlayStation 2 - PS2

€ 2,97

In stock

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Tourist Trophy for PlayStation 2

Tourist Trophy for PlayStation 2 is a motorcycle racing simulator from the makers of Gran Turismo. You ride road bikes and racing versions around real and fictional circuits, with attention to the interaction between machine and rider. A corner demands more than pointing the handlebars in the right direction: you need to slow down in time, lean the motorcycle and carefully apply the throttle again. The rider's position makes visible how those movements change the bike's behaviour.

In Tourist Trophy, you first practise skills through licence tests. You then earn motorcycles by completing challenges and use them in race events. Your garage therefore grows through performances on the track. Different machines demand different braking points and different expectations when exiting a corner. You can also adjust the riding position and equipment, so choosing a motorcycle goes together with shaping the rider sitting on it.

Arcade offers a quicker way to choose a motorcycle, circuit and race. With two controllers, you can compete locally in split-screen. For solo rides, you can try to find a cleaner line or a better lap time without completing an entire event. The photo feature also lets you capture a moment from a ride. Tourist Trophy thus alternates focused braking and steering with looking at the motorcycles and their movements on the track.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Tourist Trophy for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Tourist Trophy

Polyphony Digital developed Tourist Trophy for PlayStation 2 and Sony released it in 2006; it arrived in the Netherlands on 2 June. The studio was then chiefly known for Gran Turismo. For this project, its attention to vehicles, driving technique and track design moved into motorcycling. The same developer therefore faced a different question: how do you make a vehicle feel convincing when the rider's posture becomes a much more visible part of the controls?

At launch, Sony presented the game as a new direction for the team behind Gran Turismo. In the press release, Kazunori Yamauchi emphasised the influence of riding style, each motorcycle's capabilities and the rider's movements. The official product page mentions more than a hundred motorcycles from different brands. The collection therefore aimed both to show differences between machines and to convey what it means to ride with a body perched above two wheels.

The design carried over familiar Gran Turismo practices, including licences and photographing vehicles. However, the career received its own structure, with challenges through which you earned motorcycles. Tourist Trophy is not an official recreation of one particular championship, but a broader motorcycle collection with race events. That approach explains its place alongside other PS2 motorcycle games: brand, machine and rider posture are central together, rather than simply a list of riders from one season.

Similar games for PlayStation 2

Gran Turismo 4 and Tourist Trophy share Polyphony Digital's recognisable attention to vehicles, licences and carefully learning circuits on PlayStation 2. In Gran Turismo 4, you collect and improve cars; Tourist Trophy has you earn motorcycles and work with a rider's balance. A familiar braking zone therefore remains a new problem. On four wheels, you chiefly determine the car's line; on two, you also control the motorcycle's lean.

RS: Riding Spirits also offers motorcycles for anyone who enjoys discovering differences between machines. Its career revolves more around buying, managing and modifying a motorcycle collection. Tourist Trophy uses licences and challenges to award new motorcycles and also emphasises the rider's posture. Both games require composure when turning into a corner, but connect that riding technique to a different way of growing your garage.

MotoGP 4 focuses on the official Grand Prix motorcycle world, with recognisable riders and events within that sport. Tourist Trophy chooses a broader collection of road and racing motorcycles from different manufacturers. Learning to brake and lean connects the games, but the reason for choosing a motorcycle differs. In MotoGP 4, that choice relates more to a racing class and championship; in Tourist Trophy, to a machine and a personal challenge.

TT Superbikes concentrates on the Isle of Man and on memorising a long, demanding route over ordinary roads. Tourist Trophy divides its attention between a collection of real and fictional circuits and a variety of motorcycles. Both reward looking ahead and carefully metering the throttle. The chief difference lies in the track knowledge you build: mastering one extensive road circuit versus continually switching between motorcycles and varied circuit corners.

Gran Turismo 3: A-Spec has you improve your driving through licences, races and a growing garage. Tourist Trophy brings that gradual practice to motorcycles, but replaces earning and spending car money with challenges that award machines. Preparing for a corner remains important in both games. In Tourist Trophy, however, the visible rider and motorcycle lean become a more obvious part of what you must master during every lap.