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Tom Clancy's Rainbow Six 3 for PlayStation 2
Tom Clancy’s Rainbow Six 3 for PlayStation 2 is a tactical first-person shooter in which you lead Ding Chavez and three teammates through counterterrorist operations. John Clark explains the situation before you select weapons and tools for the assignment. You move through buildings, streets and other secured locations where doors and corners restrict your view of enemies. Hostages and differing mission requirements mean that simply continuing to shoot is not always an answer.
Contextual commands send the group to a position or into a room. You can prepare an order and have it carried out at a chosen moment. Carefully opening a door, peeking around a corner and choosing the right grenade give you more control over an encounter. Night vision and thermal vision help under different conditions. Alongside the story campaign, unlocked maps offer practice and Terrorist Hunt, which focuses on eliminating enemies without repeating every story objective.
The PlayStation 2 version adds local two-player split-screen co-op; each player needs a separate DualShock 2 controller. Its former network mode also supported matches through the Network Adaptor, but that original service is not offered as working. This version contains an extra campaign mission and different multiplayer maps from the Xbox release. Black Arrow and the PC game Raven Shield remain separate games.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Tom Clancy's Rainbow Six 3 for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Tom Clancy's Rainbow Six 3
Ubisoft Shanghai developed the PlayStation 2 version of Rainbow Six 3, which Ubisoft released in March 2004. The game followed the earlier Xbox release but gained an extra campaign mission, adapted maps and local co-op for Sony’s console. Ding Chavez remained the fixed leader of a small counterterrorist unit. The tactical design was therefore translated to the DualShock 2 and the capabilities of PlayStation 2.
The move to console put considerable emphasis on what happens immediately around a doorway or inside a room. Choosing equipment remained important, but a command also needed to work clearly while moving. Preparing and releasing an action made cooperation with the computer-controlled group tangible. This approach connects two kinds of attention: aiming carefully yourself while considering what the team will do beyond the entrance when you give the signal.
On PlayStation 2, Rainbow Six 3 offered two forms of multiplayer: two-player co-op on one console and the network matches of the time. The local option distinguished this adaptation from the original Xbox version, while the extra mission and adapted maps showed that it was not an identical conversion. Black Arrow later appeared as a separate sequel. This disc preserves the specific PS2 adaptation without promising the discontinued network service as a current feature.
Similar games for PlayStation 2
Tom Clancy’s Ghost Recon 2 and Rainbow Six 3 both let you issue orders to a small military team during the action on PlayStation 2. Ghost Recon 2 more often uses open battlefields and follows its own 2007 campaign on PS2. Rainbow Six 3 focuses on doors, rooms and hostages. Both offer local two-player co-op, but use different missions and roles for it.
Tom Clancy’s Rainbow Six 3 and Vietcong: Purple Haze are first-person shooters accompanied by computer-controlled teammates. Rainbow Six 3 often centres on a guarded entrance, a prepared breach and protecting hostages. Purple Haze uses jungle, reconnaissance and wartime traps to set the pace. Both ask you to identify danger before acting, but enclosed counterterrorist spaces make different demands from Vietnam’s vegetation-covered military routes.
SOCOM II: U.S. Navy SEALs and Rainbow Six 3 combine shooting with issuing orders to teammates on PlayStation 2. SOCOM II sends its unit through military operations in broader outdoor areas and uses a camera behind the commander. Rainbow Six 3 looks through Ding Chavez’s eyes and places more emphasis on a prepared entry into enclosed spaces. The same caution therefore leads to a different viewpoint and pace.
Killzone and Rainbow Six 3 are first-person shooters for PlayStation 2 in which computer-controlled allies fight beside you. Killzone takes place in a science-fiction war and lets you choose between protagonists with different weapons and abilities. Rainbow Six 3 stays with one team leader, realistic counterterrorist equipment and direct orders. One game builds a frontline war; the other a series of tightly defined operations.
Tom Clancy’s Splinter Cell for PlayStation 2 concentrates on one infiltrator using light, sound and gadgets to proceed unseen. Rainbow Six 3 also has you assess an entrance first, but a coordinated team breach can follow. You are therefore comparing individual stealth with leading an armed group. Bypassing a guard and clearing a room together can both require preparation, but lead to different kinds of action.