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The Godfather for PlayStation 2
The Godfather for PlayStation 2 is an open-world action adventure in which you try to make a name for yourself as a new member of the Corleone family. You create your own gangster and explore New York in the 1940s and 1950s. Familiar events from the film run through missions connecting your character to the family. Between those tasks you drive to other neighbourhoods, seek income and increase the Corleones' influence on the streets.
Combat combines firearms with punches, grabbing and intimidation. Extorting shopkeepers is not simply about hitting harder: you need to apply the right pressure to bring a business under your protection. Rival families and police can turn a simple drive into a chase. Money and respect help your character develop, while new sources of income strengthen your position in the city.
The city is both the story's setting and a network of interests you take over step by step. You choose which businesses to tackle between major assignments, while remaining part of the family and its conflicts. This PlayStation 2 game is single-player with a DualShock 2 controller. It is the original 2006 release, not the later Xbox 360 version, Wii Blackhand Edition or PlayStation 3 Don's Edition.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
The Godfather for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of The Godfather
EA Redwood Shores developed The Godfather and Electronic Arts released it in March 2006 for PlayStation 2, PlayStation 2 and PC. The European release followed on 24 March. The project used Mario Puzo's world and the Paramount film as its foundation. The player did not replace Michael Corleone, but became a new family member building a position in the criminal world alongside familiar characters.
That choice gave the makers room to connect familiar events with additional missions. EA worked with actors from the film, including James Caan and Robert Duvall, on the voices. New York became a freely traversable play space in which extortion, rivalry and income existed alongside the story. Progress consequently also depended on what you did outside the main scenes and how far the family's influence reached.
The game appeared late in the PlayStation 2 generation. Versions for other consoles followed with their own changes and additional content. A Limited Edition also contained production material; such extras do not automatically belong to this standard release. This PlayStation 2 disc represents the first 2006 open-world version. Distinguishing those editions matters more than the shared film logo on the box.
Similar games for PlayStation 2
Mafia and The Godfather set a crime story in a city from an earlier period on PlayStation 2. Mafia follows taxi driver Tommy through more clearly defined chapters and places considerable emphasis on his career. The Godfather more often lets you decide which shops and sources of income to take over between missions. Both connect driving with combat, but handle your growth within the family differently.
Scarface: The World Is Yours and The Godfather use a famous crime film as the starting point for a freely explorable world on PlayStation 2. In Scarface, Tony Montana rebuilds his business power in Miami. The Godfather follows your own gangster within the Corleones in an earlier New York. Both connect street fighting to income, but differ in protagonist, period and business emphasis.
Grand Theft Auto: Vice City and The Godfather combine driving, shootouts and growing influence in an open city on PlayStation 2. Vice City uses a 1980s atmosphere, extensive radio and varied vehicles. The Godfather keeps its world closer to the Corleone family and extorting businesses. Both give you freedom between story tasks, but their tone and the way you accumulate power differ.
True Crime: Streets of LA and The Godfather connect driving, fistfights and firearms within a city on PlayStation 2. In True Crime you work as a police officer and respond to crime from that role. In The Godfather you are the one demanding protection money and displacing rivals. A similar street can therefore present a different task: restoring order or making your own family stronger.
Driver: Parallel Lines and The Godfather use New York for a combination of crime and free movement on PlayStation 2. Driver gives driving and chases a larger leading role and presents the city in two periods. The Godfather stays with its post-war family story and taking over income. Both include combat outside the car, but the reason for visiting a neighbourhood differs.