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Super-Bikes Riding Challenge for PlayStation 2
Super-Bikes Riding Challenge for PlayStation 2 lets you ride road bikes from the Naked, Supersport and Superbike categories on circuits and roads. The rider's posture has its own role alongside the movement of the bike. You look for the right moment to brake, lean and accelerate again. Simply opening the throttle is little help if it means you cannot make the next corner. Riding a familiar route again reveals where a calmer approach actually saves time.
The riding school breaks practice into short tasks, such as stopping within a marked distance or reaching the finish in time. You can then develop a rider in Career using earned experience points. That development runs alongside unlocking other bikes and equipment. The separate cup events focus on performance with the available machines. Each category calls for different expectations of acceleration, steering response and the speed you can carry out of a corner.
Free riding gives you room to get to know a track and bike without immediately continuing a longer career. With two controllers, two players can race each other simultaneously on a split screen locally. No internet connection is needed. The standard PS2 controller handles both riding and body position. Linking successive corners is a particular challenge: a late correction often still affects the next braking point.
Region and language
Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
Manual
Super-Bikes Riding Challenge for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of Super-Bikes Riding Challenge
Milestone developed Super-Bikes Riding Challenge, and Black Bean Games brought it to PlayStation 2 and PC in 2006. The Italian studio had already gained experience with the Superbike games for Electronic Arts. This new title applied that background to a collection of road bikes rather than following only one official championship. In September 2006, Black Bean also announced a distribution agreement with Take Two for the Benelux. The game thus took its place in the European motorcycle racing line-up of the time.
The design divides attention between the machine and the person riding it. The player does not simply control a vehicle but must also account for the rider's posture. Career adds development through experience points. That gives repeated races a second objective alongside a better finishing position. The riding school presents the underlying actions individually, while cup races offer another progression path. This combination explains why practice forms an important part of the design.
It appeared in the same year as Tourist Trophy, allowing PS2 players to compare different approaches to road bikes. Polyphony Digital emphasised collecting bikes, licences and photography there; Milestone linked riding to the rider's development. Motorcycle racing could thus offer long-term progression even without a championship licence. The sequence of practice, races and unlocked machines gave road riding its own place alongside games following a complete Grand Prix season.
Similar games for PlayStation 2
Tourist Trophy also lets you ride real road bikes and racing versions on PlayStation 2. Licence tests open the way to challenges that earn you new bikes; photography and adjusting riding posture also receive attention. Super-Bikes Riding Challenge uses a riding school but links Career to experience points for the rider. Both require careful braking and leaning, while progression gives you a different reason to try the same track again.
MotoGP 4 places you among the teams and riders of the 2004 world championship, with 125cc, 250cc and MotoGP bikes. Super-Bikes Riding Challenge starts with road bikes in three different categories. The shared element is finding controlled braking points and a flowing line on two wheels. MotoGP 4 links this to a recognisable sporting season, while Super-Bikes focuses on developing your own rider and unlocking machines.
MX Superfly uses motocross bikes on dirt tracks and adds a separate freestyle career and stunt arena editor. Super-Bikes Riding Challenge keeps the focus on bikes on asphalt, body position and precise cornering. Both reward learning to control a motorcycle, but jumps and landings have a much larger role in Superfly. In Super-Bikes, improvement mainly comes from braking, rider position and the moment you accelerate again.
MX vs. ATV Unleashed pits bikes against quads and also provides open areas for exploring hills and jumps. Super-Bikes Riding Challenge focuses on road bikes and races on asphalt. Both let repetition teach you how a vehicle responds on a route. Unleashed also uses airborne weight shifts and a range of vehicle types for this; Super-Bikes concentrates that attention on the interaction between bike, posture and the chosen line through a corner.
Gran Turismo 4 shares the attention to real vehicles and carefully learned braking points, but uses cars and an extensive garage with purchasable parts. Super-Bikes Riding Challenge adds a motorcycle rider's balance and body position to that preparation. The driving school has a clear role in both. Gran Turismo 4 also lets you give instructions to a computer-controlled driver in B-Spec; in Super-Bikes, personally controlling and developing the rider remains the foundation.