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PlayStation 2

Stuntman Ignition - PlayStation 2 - PS2

€ 3,98

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Product condition

This product is in good condition. At NexWave Games, good means:

  • For disc games, the case is still reasonably presentable with signs of use, the manual is included and the disc may have a few small scratches. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are still reasonably presentable with signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is still reasonably presentable with signs of use. They never have stains, but may have light scratches. Items in both good and like-new condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Stuntman: Ignition for PlayStation 2

Stuntman: Ignition for PlayStation 2 puts you behind the wheel on film sets where chases, jumps and explosions follow a script. You hear the next instruction while already driving towards the right position. Sometimes you must brush an obstacle, then hit a vehicle or land properly after a jump. The required actions form the basis of the take, but your score grows further when you take extra risks in between and keep linking stunts together.

The career consists of six fictional films, each with six stunt takes, alongside commercial jobs and stunt shows. Productions differ in atmosphere and vehicle choice: a chase for an action film calls for different steering from a run in a heavier vehicle. After a successful take, you can return to earn more points and a better rating. You look for small extra actions between the director's instructions without losing the timing for the next required stunt.

In Constructor, you arrange your own arena with obstacles to try new stunt combinations. You can play alone or drive with two players simultaneously in split-screen; that needs two controllers, not a Multitap. Stunt Tourney lets up to eight players take turns using one controller. This PS2 edition has no online multiplayer. Variety comes from completing film takes, improving scores and building your own test runs. Once you can complete a scene, you can then explore how much extra action still fits between the fixed events.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Stuntman: Ignition for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Stuntman: Ignition

Stuntman: Ignition appeared in 2007 for PlayStation 2, PlayStation 3 and Xbox 360. Paradigm Entertainment developed the sequel and THQ published it. The team behind the series had therefore changed: the first Stuntman from 2002 came from Reflections Interactive and Infogrames. THQ had acquired the rights to Stuntman in 2006 and also bought Paradigm. The new game retained the profession of film stunt driver as its starting point, but developed the scoring during a take further.

THQ presented the game in February 2007 as a combination of precise driving and stunt action added by the player. Its six films provided 36 runs in total, alongside other assignments outside the main productions. Linking actions gave players something to improve once they had mastered the required events. The same take could therefore first be about completing the scene, then about maintaining a long string of stunts for a higher final score.

Ignition arrived during the transition to a new console generation, making information about the three editions easy to confuse. The original PlayStation 2 version keeps contests on the same console, with two players simultaneously in split-screen or up to eight participants taking turns. It has no online multiplayer. The network features mentioned in the joint advertising therefore do not automatically belong to this disc. Within the PS2 series, Ignition mainly marks the step from tightly scripted film assignments to film assignments that also leave room to seek your own string of extra actions.

Similar games for PlayStation 2

Stuntman introduces the same combination of film sets, vehicles and instructions from a director. The original PS2 game mainly asks you to perform a scene precisely and can punish a small mistake harshly. Alongside the required assignments, Ignition pays more attention to points for linked stunt actions. Repeating a take helps in both games, but in Ignition, improving your score becomes a separate goal once you have mastered the required manoeuvres.

Burnout 3: Takedown rewards dangerous driving with boost and lets you eliminate rivals by making them crash. This resembles the way Ignition uses extra risks to raise your score. The circumstances differ, however: in Burnout you react to races and opponents, whereas Ignition uses a film take with required stunts in fixed places. A long string of actions here must therefore also leave room for the director's next instruction.

FlatOut 2 combines racing and destruction with separate stunt minigames in which you launch a driver towards a target. Like Ignition, it turns vehicle action into a source of points and short retries. Ignition, however, keeps its big stunts within the structure of fictional films and lets you remain behind the wheel. FlatOut 2 alternates rough races with individual trials; Ignition mainly asks how to get an entire take through the planned action without interruption.

Driver: Parallel Lines places cinematic chases in a freely explorable New York, split between 1978 and 2006. You complete assignments within a crime story and can drive around the city between them. Ignition makes the film production itself the subject and treats each stunt take as a separate assignment. Both use timing and vehicle control for action scenes, but Driver has you follow a character in a city, while Ignition has you perform the work behind a spectacle filmed for the camera.

Smuggler's Run uses open terrain, jumps and pursuers for contraband deliveries. You try to find a fast route to a drop-off point yourself and use the landscape to shake others off. Ignition shares the emphasis on controlling a vehicle through unexpected changes in elevation, but determines much more strictly where the important events take place. In the smuggling game, a detour can sometimes help you; during a film take, the same detour can mean missing the agreed stunt.