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Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.
SOCOM U.S. Navy SEALs: Fireteam Bravo for PlayStation Portable
SOCOM U.S. Navy SEALs: Fireteam Bravo for PlayStation Portable is a tactical shooter in which you lead a small SEAL team. As Sandman, you work through fourteen story missions across four operational areas with a computer-controlled partner. You eliminate enemies, gather intelligence and carry out rescue and demolition tasks. The camera follows you from behind. Short commands let you send your partner to a position or assign him a task while you seek cover and a good angle of attack.
Before each mission, you choose weapons and equipment to suit the assignment. You can move cautiously past enemies, lock onto targets for aimed fire and use different routes through an area. The campaign takes you to places including Poland, Morocco and Chile. Instant Action lets you revisit unlocked areas with changed objectives and enemy and item placement. This means you do not have to follow a full story chapter every time you want to play a short mission.
Alongside the solo campaign, there are separate matches for two to sixteen players via local Ad Hoc. Using your own game copies on PSP systems with wireless networking, you compete over objectives such as hostages, explosives or eliminating the opposing team. This is not a cooperative story campaign. The original official internet service has ended, so online matches and their associated community features are not offered as working services. You do not need an internet connection for solo play.
Region and language
Our PlayStation Portable games are European editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.
You receive the physical UMD edition. You need a PSP with a UMD drive to play it; a PSP Go cannot play this disc.
Manual
SOCOM U.S. Navy SEALs: Fireteam Bravo for PlayStation Portable includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.
The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.
The history of SOCOM U.S. Navy SEALs: Fireteam Bravo
Zipper Interactive developed SOCOM U.S. Navy SEALs: Fireteam Bravo as the first PSP entry in Sony's military shooter series. The game appeared in North America in 2005 and reached Europe in 2006. Zipper had established the series on PlayStation 2 but created new missions and adapted controls for the handheld. The two-person team and short contextual orders were intended to preserve the combination of personal shooting action and directing a partner on the smaller system.
Sony produced the game in cooperation with the US Naval Special Warfare Command. Fireteam Bravo shared several operational areas with SOCOM 3 on PlayStation 2 but gave the PSP team different mission objectives. Chile was a separate location for the handheld. The developers added Instant Action to reuse existing areas with changed objectives and enemy positions. The release thus combined an ongoing military campaign with short assignments that could be played without following all the story scenes again.
The PSP edition also formed part of Sony's experiments with connections between gaming systems. Additional Crosstalk objectives could exchange data with SOCOM 3 on PlayStation 2 through a USB connection; neither game required that link to complete its campaign. At launch, Fireteam Bravo also offered local and online matches for up to sixteen participants. The official internet servers later closed. The campaign and direct local connection are therefore a different part of the game from that former internet service.
Similar games for PlayStation Portable
Killzone Liberation for PlayStation Portable, like Fireteam Bravo, requires you to make careful use of cover and enemy positions. Killzone shows Jan Templar from a higher camera angle and takes place in a fictional science-fiction war. SOCOM places you closer behind a SEAL carrying out assignments in recognisable military areas. Allies help in both games, but SOCOM places more emphasis on commands to your regular computer-controlled partner during the solo story.
Gun Showdown on PlayStation Portable also offers third-person shooting and missions with various firearms. Colton White, however, travels through towns and wilderness as a Western hero, often on horseback. SOCOM uses a military team, preselected equipment and separate operational areas. Where Gun adds side jobs and free travel between locations, Fireteam Bravo asks you to use your partner and available cover carefully during a mission.
Chili Con Carnage for PlayStation Portable, like Fireteam Bravo, offers short shooting missions that you can replay. Ramiro leaps through the air in slow motion and builds scoring chains through acrobatic eliminations. SOCOM takes a more measured military approach with cover, target locking and commands to a partner. In Chili, you aim for a longer combination and a higher score; SOCOM's Instant Action instead changes the assignment and enemy placement.
Star Wars: Lethal Alliance on PlayStation Portable combines firefights with directing a regular partner. Droid Zeeo opens secured passages, protects Rianna and helps her take acrobatic routes. The partner in Fireteam Bravo is a soldier carrying out military orders. Both games give you more to do than just shoot yourself, but Lethal Alliance uses more platforming and computer puzzles, while SOCOM is built around tactical mission objectives and equipment.
Grand Theft Auto: Liberty City Stories for PlayStation Portable also features firefights, vehicles and assignments from various contacts. Toni Cipriani moves freely through a crime-filled city and chooses his own activities between missions. Fireteam Bravo sends you to separate military areas with specific objectives and a teammate under your command. Liberty City lets traffic and the city generate unexpected situations; SOCOM asks you to plan your route and your partner's role within an operation.