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PlayStation 2

Smugglers Run 2 Hostile Territory - PlayStation 2 - PS2

€ 9,94

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Product condition

This product is like new. At NexWave Games, like new means:

  • For disc games, the case is in good condition with minimal signs of use, the manual is included and the disc is in good condition. In some cases the manual may be missing; when this happens, we state it in the product title.
  • For cartridges, the exterior and label are in good condition with minimal signs of use. Cartridges such as N64 and Game Boy are supplied on their own as standard, unless the title states that the product is complete.
  • For consoles, controllers and accessories, the exterior is in good condition with minimal signs of use. They never have stains, but may occasionally have light scratches. If the console, controller or accessory has more scratches, it is given the condition “Good”. Items in both “Good” and “Like new” condition always work perfectly.

Additionally, all discs at NexWave Games are carefully inspected and assessed for quality. When discs arrive, we do not accept any that are so badly damaged that they are unlikely to work. We only accept discs with light scratches at most. Discs with scratches are then treated in our professional disc repair machine. By warming the disc and polishing it with soft brushes, these machines can remove a very thin layer from the disc. This removes the layer containing surface scratches and improves the disc’s readability. This ensures the disc works properly, even on consoles with ageing lasers that have difficulty reading games! Great news for the player.

Smuggler's Run 2: Hostile Territory for PlayStation 2

Smuggler's Run 2: Hostile Territory for PlayStation 2 combines off-road driving with smuggling missions in Russia, Georgia and Vietnam. You work for Exotic Imports, a front for transporting illegal cargo under Frank Luger's leadership. Deliveries take you through mountainous areas, villages and dense vegetation. You decide how to drive from a collection point to the drop-off, while armed opponents and the authorities try to stop your journey. The clock keeps running when you get stuck or take a detour.

A light buggy reacts differently on slopes from a heavy off-roader or truck. You therefore choose a vehicle not only for its speed but also for its agility and chances of surviving a collision. Depending on the vehicle and your progress, you gain tools such as nitro, oil, smoke or bombs to shake off pursuers. Using them calls for timing: extra speed is little help if you land badly afterwards. The cargo itself can also be fragile, so rough driving has consequences for your mission.

Outside the story missions, you can take your time learning the surroundings in Joyriding or compete directly over cargo and checkpoints. Turf War includes Crooks n' Smugglers, Loot Grab and Bomb Tag. Up to two players can play locally at the same time in split-screen, each with their own controller. There is also a direct duel without computer-controlled opponents. This lets you reuse the same routes with a different purpose and immediately see how a friend tries to disrupt your escape plan.

Region and language

Our PlayStation 2 games are PAL editions and come with a Dutch or English box, unless stated otherwise. By default, you receive the version for the European market. We note it in the product details if the region is different or the box is in another language. In almost all cases, the game is playable at least in English, and often in the other five common European languages too.

Manual

Smuggler's Run 2: Hostile Territory for PlayStation 2 includes the manual unless the product title states otherwise. If the booklet is missing, the title says “No Manual”. This lets you see before ordering whether the game comes with a manual.

The manuals included with our games usually contain at least English and often around six European languages. The exact languages vary by edition, so Dutch is not always included. The booklet explains the controls and the main rules. You can use it to check how to control the game, which actions are available and how its different features work.

The history of Smuggler's Run 2: Hostile Territory

Smuggler's Run 2: Hostile Territory appeared for PlayStation 2 in 2001, developed by Angel Studios and published by Rockstar Games. It followed Smuggler's Run from 2000, one of the console's early games. The premise remained recognisable: transport cargo across large areas and choose your own route while others chase you. For the second game, that driving received a more prominent story, with a smuggling organisation, regular contacts and missions that draw you further into an international conflict.

Moving from North American borderlands to Russia, Georgia and Vietnam also changed the look of a journey. Villages, mountainsides and densely vegetated areas create new obstacles between the familiar collection and delivery points. Vehicles gained countermeasures that let you influence a chase instead of relying solely on steering and speed. The map and direction arrows remained important: they indicate a destination, but do not take away the choice of a usable passage through the landscape.

A year later, Smuggler's Run: Warzones came to Nintendo GameCube. That separate release expanded the series and advertised four players; it is not the two-player PlayStation 2 version described here. In November 2002, Take-Two acquired Angel Studios and the team became Rockstar San Diego. Hostile Territory therefore still belongs to the period under the original studio name. The combination of off-road driving, protecting a load and sudden chases remains the distinctive premise of this second PS2 instalment.

Similar games for PlayStation 2

The first Smuggler's Run uses the same foundation of collecting cargo, choosing routes yourself and avoiding pursuers. Its action takes place around North American borders, with forests, desert and snow. Hostile Territory moves you to Russia, Georgia and Vietnam and gives vehicles additional countermeasures. The story around Exotic Imports is also more prominent. As a result, the sequel demands not just a good route but, more often, the right moment to use an escape tool.

Midnight Club II shares the search for fast connections and the pressure of pursuing opponents. However, it centres on street races in Los Angeles, Paris and Tokyo, with traffic and junctions as major obstacles. Hostile Territory uses off-road landscapes and cargo as the purpose of a journey. Here you can cross a slope to lose a patrol, whereas Midnight Club II mainly has you look for a shorter passage through the urban road network.

Wild Wild Racing also offers buggies and journeys across uneven surfaces. You mainly follow races and specific challenges on courses, including collecting letters to progress. Hostile Territory uses its larger areas for deliveries, escape attempts and competition over cargo. A collision therefore affects not just your position but also your ability to hold onto a package. Steering over bumps is the similarity; the structure of a mission is clearly different.

4x4 Evo lets you buy and upgrade real trucks and SUVs within a racing career. Like Hostile Territory, that requires attention to surfaces, slopes and the behaviour of a heavy vehicle. The smuggling game, however, emphasises reaching a destination while enemies try to stop you. Your choice of vehicle supports escaping and carrying cargo, not building a racing garage. Both leave room for a different line through the terrain, but give that freedom a different purpose.

Colin McRae Rally 3 combines unpaved roads with damage and changing grip, but keeps your drive within set rally stages. Your co-driver tells you which corners are coming and you try to improve your time. Hostile Territory largely lets you decide how to reach a destination and adds gangs and patrols that actively intervene. Using oil or smoke cleverly and leading a pursuer around a hill matter more here than precisely taking an announced rally corner.